Iron Lich whirlwind Shoot

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preacher_matzi
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Iron Lich whirlwind Shoot

Post by preacher_matzi »

Hi!

Long years ago, with an old tool named "HeHacked" i used to make Corvus shoots Iron Lich's whirlwind, to send the enemies thru the air.
I remember that weapon used to be very funny.
Unfortunately, i never knew how to use the new stuff around here (zdoom, vavoom, etc) but, now my question is: Did someone try this anytime??
I almost sure that the answer is Yes but... i didn't see that in the wads around the net.

thanks!
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XutaWoo
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Re: Iron Lich whirlwind Shoot

Post by XutaWoo »

...

You, sir or madam, are a genius.

*runs off to SLumpEd*
preacher_matzi
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Re: Iron Lich whirlwind Shoot

Post by preacher_matzi »

hey dont be ironic dude, im just asking
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Captain Ventris
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Re: Iron Lich whirlwind Shoot

Post by Captain Ventris »

preacher_matzi wrote:hey dont be ironic dude, im just asking
No, he probably is running off to make that exact weapon right now because he thought it was an awesome idea.
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XutaWoo
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Re: Iron Lich whirlwind Shoot

Post by XutaWoo »

I believe you used "ironic" wrong.

Although now it's definantly yes.
preacher_matzi
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Re: Iron Lich whirlwind Shoot

Post by preacher_matzi »

why don't you do a new weapon: take a pic of one of your big asses and put it on throwin a flatulent and poisoned fart

you can use the mushroms from hxen
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Xaser
 
 
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Re: Iron Lich whirlwind Shoot

Post by Xaser »

I was about to post another one of those images of mine until I realized that I honestly cannot tell whether this guy is serious or not. :shrug:
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HotWax
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Re: Iron Lich whirlwind Shoot

Post by HotWax »

preacher_matzi wrote:why don't you do a new weapon: take a pic of one of your big asses and put it on throwin a flatulent and poisoned fart
Chill. No one here is making fun of you, or being sarcastic. However, if you keep on the way you're going, you're going to make a lot of enemies really quickly, and possibly get yourself banned.

To directly answer your question, you could use [wiki]DECORATE[/wiki] to create a weapon for the player that spawns a [wiki=Classes:Whirlwind]Whirlwind[/wiki] actor when it's fired.

This should get you started. I'm just copying the [wiki=Classes:Blaster]Dragon Claw[/wiki] from Heretic but making it shoot a Whirlwind instead of the normal projectile:

Code: Select all

ACTOR WhirlBlaster : HereticWeapon
{
  Game Heretic  
  Weapon.SelectionOrder 500
  Weapon.AmmoUse 5
  Weapon.AmmoGive 30
  Weapon.YAdjust 15
  Weapon.AmmoType "BlasterAmmo"
  Inventory.PickupMessage "You got the Whirlwind Blaster!"

  States
  {
  Spawn:
    WBLS A -1
    Stop
  Ready:
    BLSR A 1 A_WeaponReady
    Loop
  Deselect:
    BLSR A 1 A_Lower
    Loop
  Select:
    BLSR A 1 A_Raise
    Loop
  Fire:
    BLSR BC 8  
    BLSR C 12 A_FireCustomMissile ("Whirlwind")
    BLSR CB 4    
    Goto Ready
  }
}
You can use a WAD manager like Slumped to start a new WAD file, create a lump called DECORATE, and paste the above code in. Load it up in ZDoom with Heretic.WAD as your IWAD, then bring down the console and type "give WhirlBlaster" and have fun.

This works, but unfortunately the whirlwind doesn't seem to do much when it's fired from a player weapon. This is probably because it wasn't meant to work that way. Somebody here could probably help code a replacement that would operate in a much more satisfying fashion, but it does require that you remain civil. :)
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XutaWoo
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Re: Iron Lich whirlwind Shoot

Post by XutaWoo »

Done and done. Fire Mace replacement.

Now with RIPPING tornados. :D
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Jimmy
 
 
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Re: Iron Lich whirlwind Shoot

Post by Jimmy »

Funnily enough I remember a dream I had last night about a map in a large courtyard. The floor was missing but there were several blocks hovering over the "sky-floor". A single ironlich was present at the far end of the courtyard and it was firing tornadoes towards me that I had to use to get to the other floating blocks. Don't remember much else about it, but I think it would be a good map idea. If the Iron Lich's whirlwinds actually work that way, of course... :?
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HotWax
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Re: Iron Lich whirlwind Shoot

Post by HotWax »

jimmy91 wrote:Funnily enough I remember a dream I had last night about a map in a large courtyard. The floor was missing but there were several blocks hovering over the "sky-floor". A single ironlich was present at the far end of the courtyard and it was firing tornadoes towards me that I had to use to get to the other floating blocks. Don't remember much else about it, but I think it would be a good map idea. If the Iron Lich's whirlwinds actually work that way, of course... :?
That map would be frustrating as hell. The whirlwinds are too unpredictable and damage you besides.
preacher_matzi
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Re: Iron Lich whirlwind Shoot

Post by preacher_matzi »

THanks Hot Wax, that were the answer i was expecting for

and thanks to xuta woo too
preacher_matzi
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Re: Iron Lich whirlwind Shoot

Post by preacher_matzi »

works very well :D i forgot another question, can you move this "whirl" projectile property to Hexen ?
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Remmirath
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Re: Iron Lich whirlwind Shoot

Post by Remmirath »

Decorate properties are common to all the games, because all the DECORATE defs of all the games are loaded whenever you start ZDoom. That includes Decorate Doom defs, Heretic, Hexen, Strife.
You could even port the rocket launcher to Heretic if you provide sprites. ;)
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Hasuak
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Re: Iron Lich whirlwind Shoot

Post by Hasuak »

So, is there still no way to make a projectile pull player towards them? Those Heretic's whirlwinds had that effect, so it should be added to ZDoom too.
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