Floor sounds not played

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Hirogen2
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Floor sounds not played

Post by Hirogen2 »

In Lee Killough's revenge.wad ( http://www.rome.ro/lee_killough/memorabilia/death.shtml ), no floor moving sounds are played when the player activates the linedefs as he moves downstairs. This in comparison to PrBoom, where they are in fact played.
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mickey96
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Re: Floor sounds not played

Post by mickey96 »

Please don't post bugs unreleated with Zdoom.
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Graf Zahl
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Re: Floor sounds not played

Post by Graf Zahl »

I doubt this is a bug but rather the result of a fix but I'll check anyway.
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Enjay
 
 
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Re: Floor sounds not played

Post by Enjay »

Interesting mix

Play the sound:
Vanilla under DOSBox
Chocolate
Eternity
WinMBF
Zdoom 1.22

Doesn't Play the sound:
Edge 1.31
GZdoom
Risen3D

Sort of plays the sound:
Doomsday - sound silent at the top of the stairs and gets louder the closer you get to the bottom.
Vavoom - as Doomsday
Zdoom 1.23 - intermittently plays the sound ($limit?)

How important it is, is another question entirely.

mickey96 wrote:Please don't post bugs unreleated with Zdoom.
Wot?
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Tubers
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Re: Floor sounds not played

Post by Tubers »

mickey96 wrote:Please don't post bugs unreleated with Zdoom.
It is related to ZDoom, he is comparing them with different source ports :roll:
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Xaser
 
 
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Re: Floor sounds not played

Post by Xaser »

Mickey96 wrote:Please don't post bugs unreleated with Zdoom.
Please don't post if you don't know what the deuce you're talking about.

I haven't seen/checked the wad (pressed for time ATM) but ZDoom omits the DSPSTOP sound for instant-lowering/raising floors. If that's what is going on, then that's why the sound is gone.
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randi
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Re: Floor sounds not played

Post by randi »

Turn on compat_silentinstantfloors to get the noise back.
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