[Sprites] Hexen + Heretic Weapons (New Hellfire Gem P.1)

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zdude
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by zdude »

Eriance, want me to send in some of the Demon Eclipse weaponry? :D
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Tormentor667
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Tormentor667 »

These weapons really need to be DECORATEd and made public somewhere ;) *hint*
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ShadesMaster
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by ShadesMaster »

I realized I haven't checked out the new Tormentor site since the old version; besides that though SUNSTAFF decorate is working and all, and the secondary fire is the rocket-style sunstaff projectile, versus simply more beams. :D

I mean in my two-hub NECROSIS.WAD of course....
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Tormentor667
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Tormentor667 »

I'd really suggest posting some more Heretic weapons. As of now, there isn't much in the Armory for this game :(
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Shadelight
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Shadelight »

The Sun Staff needs a pickup sprite, just thought I'd point that out. :)
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neoworm
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by neoworm »

BlazingPhoenix wrote:The Sun Staff needs a pickup sprite, just thought I'd point that out. :)
Its somewhere in my thread.
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Shadelight
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Shadelight »

I found it and I'm using it. :)
AlphaSoraKun
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by AlphaSoraKun »

Hey, Eriance.

Are you able to expand the Dragon Claw from Heretic?

Idea: Have Corvus' right hand put the weapon on his left hand as an equip animation
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Lord_Z
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Lord_Z »

Wow, I can't believe I have not looked in here before. This stuff is fantastic!
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The Ultimate DooMer
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by The Ultimate DooMer »

idd, it's pretty impressive stuff. My own weapons are probably too far dug in to replace any (especially since I spent ages ripping them from Hexen 2 screenshots) but you never know what might happen when I finish the maps and move on to the gameplay...
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ProjectAngel
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by ProjectAngel »

Impressive. Is anyone making DECORATEs for these things?
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Amuscaria
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Amuscaria »

there are several versions of the Blood Scepter/Bat Staff. Ghastly also has a version of the Frost Fang. Codennium Red has several of these weapons in his Necrosis Hexen mode.
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ProjectAngel
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by ProjectAngel »

Ah, thanks. I've seen Necrosis and the Frost Fang, but I haven't seen any variants of the Bat Staff yet.
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XutaWoo
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by XutaWoo »

In a project of mine, the Blood Sceptre is used as the "Sonar Staff", which shoots blood red soundwaves like a bfg explosion, which is strong against the otherwise resilliant ghost monsters.

Of course, you'll probally never see said project.
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Ghastly
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Re: [Resource] Hexen + Heretic Weapons (New Crap Up! P.1)

Post by Ghastly »

My variant is a little unimaginative. It's like a quick SSG (puff sprites are from Demon Eclipse, from the Blood Bane), and the powered-up mode fires a powerful, seeking projectile that gives you 1/10th of the health of monsters it kills.

Not exactly suitable for the Armory. :?
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