3d renders in Doom engines.

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enigma.rain
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3d renders in Doom engines.

Post by enigma.rain »

Yeah, so I run across a lot of wads that have 3d bits to them, but ZDoom doesn't run them. Is it GZDoom that renders 3d stuff?

Thanks for the help.
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bagheadspidey
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Re: 3d renders in Doom engines.

Post by bagheadspidey »

Check where you got the wads for a readme.txt or similar to see what port they're supposed to be played with. If all else fails, try loading it up with gzdoom and see what happens.
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Ceeb
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Re: 3d renders in Doom engines.

Post by Ceeb »

To answer your question, GZDoom has "3D bits", like models, and 3D floors.

I'm fairly sure Doomdsay does too, but this isn't the forum for that. :P
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Remmirath
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Re: 3d renders in Doom engines.

Post by Remmirath »

Ports that support 3D stuff are:

GZDoom
Doom Legacy
Doomsday
Vavoom
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Gendo
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Re: 3d renders in Doom engines.

Post by Gendo »

isn't legacy a tiny bit dead these days? ;)

edit: i think EDGE supports slopes AND 3d floors as well.
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Remmirath
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Re: 3d renders in Doom engines.

Post by Remmirath »

Yeah, but still it does support 3D rendering with 3D floors, dynamic lights and other stuff.
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wildweasel
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Re: 3d renders in Doom engines.

Post by wildweasel »

It really depends on the original poster's definition of "3D stuff". Models? Floors? ExtraFloorLightOnly?
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