Yeah, so I run across a lot of wads that have 3d bits to them, but ZDoom doesn't run them. Is it GZDoom that renders 3d stuff?
Thanks for the help.
3d renders in Doom engines.
- bagheadspidey
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Re: 3d renders in Doom engines.
Check where you got the wads for a readme.txt or similar to see what port they're supposed to be played with. If all else fails, try loading it up with gzdoom and see what happens.
Re: 3d renders in Doom engines.
To answer your question, GZDoom has "3D bits", like models, and 3D floors.
I'm fairly sure Doomdsay does too, but this isn't the forum for that.
I'm fairly sure Doomdsay does too, but this isn't the forum for that.

- Remmirath
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Re: 3d renders in Doom engines.
Ports that support 3D stuff are:
GZDoom
Doom Legacy
Doomsday
Vavoom
GZDoom
Doom Legacy
Doomsday
Vavoom
Re: 3d renders in Doom engines.
isn't legacy a tiny bit dead these days? 
edit: i think EDGE supports slopes AND 3d floors as well.

edit: i think EDGE supports slopes AND 3d floors as well.
- Remmirath
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Re: 3d renders in Doom engines.
Yeah, but still it does support 3D rendering with 3D floors, dynamic lights and other stuff.
- wildweasel
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Re: 3d renders in Doom engines.
It really depends on the original poster's definition of "3D stuff". Models? Floors? ExtraFloorLightOnly?