[v1.0.0] Psychic -- HEY LOOK ITS RELEASED NOW

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
DoomRater
Posts: 8265
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ

Re: [WIP] Psychic -- Trailer?

Post by DoomRater »

As someone who likes to see brand new stuff in every mod never before attempted, this WILL set new standards for weapon modding. Xaser is ridiculous with his effects and I can't wait to see what picking up coins does.
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [WIP] Psychic -- Trailer?

Post by Snarboo »

Yeah, Xaser is always one of those modders who sets the bar for others. Zen Dynamics, anyone? :)
User avatar
Captain Ventris
Posts: 4605
Joined: Mon Jul 31, 2006 4:25 pm
Location: San Antonio, TX

Re: [WIP] Psychic -- Trailer?

Post by Captain Ventris »

Snarboo wrote:Yeah, Xaser is always one of those modders who sets the bar for others. Zen Dynamics, anyone? :)
Indeed, He will have set the standard for weapon mods alone at least twice now. Even Weasel might want to check this out, haha. And, as Lolo mentioned, those animations are VERY well done.

I hope and pray this works online.
User avatar
esselfortium
Posts: 3862
Joined: Tue Sep 19, 2006 8:43 pm

Re: [WIP] Psychic -- Trailer?

Post by esselfortium »

I don't know why I didn't bother to post this when I watched the video right after you posted the thread, but this is looking pretty kickawesome.
zap610
Posts: 449
Joined: Sun Feb 20, 2005 4:33 am

Re: [WIP] Psychic -- Trailer?

Post by zap610 »

I love the shotgun with the reloading, it just makes me think of Evil Dead.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: [WIP] Psychic -- Trailer?

Post by wildweasel »

Awesomeness. (Did you need a tester for this? =P)
User avatar
printz
Posts: 2648
Joined: Thu Oct 26, 2006 12:08 pm
Location: Bucharest, Romania

Re: [WIP] Psychic -- Trailer?

Post by printz »

Looks like a dream.
User avatar
przndoom
Posts: 692
Joined: Sun Dec 23, 2007 12:22 pm
Location: Right behind you

Re: [WIP] Psychic -- Trailer?

Post by przndoom »

halo thar,

i herd you like psychic

http://forum.zdoom.org/viewtopic.php?f= ... 75#p430922

*bump cuz i like this project :(*
User avatar
Cardboard Marty
Posts: 1149
Joined: Sat Oct 23, 2004 8:29 am
Graphics Processor: nVidia with Vulkan support
Location: Robot Mountain

Re: [WIP] Psychic -- Trailer?

Post by Cardboard Marty »

I'm totally looking forward to this project. Now, to fuel some hype, I'll speculate.

It seems the coins are for buying power-ups. From what I can tell, when he froze time, the pick-up message indicated that he had bought something. Thus, the HUD's interface is most likely for buying said power-ups. Also, from the two weapons we've seen (no counting the one he never fired, the assault rifle looking-thing), we can assume that they are very Devil May Cry inspired (The shotgun uses sounds from DMC, along with the Pistols, and they each kind of match the designs of weapons from DMC)

I can't wait to see this in action someday! :D
User avatar
ProjectAngel
Posts: 302
Joined: Wed Feb 18, 2009 12:05 am

Re: [WIP] Psychic -- Trailer?

Post by ProjectAngel »

I like. No, I LOVE.
User avatar
chopkinsca
Posts: 1325
Joined: Thu Dec 11, 2003 5:03 pm

Re: [WIP] Psychic -- Trailer?

Post by chopkinsca »

Marty Kirra wrote:....we can assume that they are very Devil May Cry inspired (The shotgun uses sounds from DMC, along with the Pistols, and they each kind of match the designs of weapons from DMC)

I can't wait to see this in action someday! :D
I never played DMC so I don't know.
User avatar
lizardcommando
Posts: 1489
Joined: Thu Sep 07, 2006 12:24 pm
Location: Boringland, California

Re: [WIP] Psychic -- Trailer?

Post by lizardcommando »

Oh wow. I can't believe I haven't heard of this mod. This looks really neat. I can't wait to play this.
User avatar
TypeSaucy
Posts: 1000
Joined: Wed Sep 17, 2008 9:31 am

Re: [WIP] Psychic -- Trailer?

Post by TypeSaucy »

im sorry, but i like this mod so much, and this thread deserves to be bumped.
User avatar
Xaser
 
 
Posts: 10773
Joined: Sun Jul 20, 2003 12:15 pm

Re: [WIP] Psychic -- Trailer?

Post by Xaser »

You've at least reminded me that I still have a few betas to distribute. Thanks for that. :P

[/LAZY]
User avatar
TypeSaucy
Posts: 1000
Joined: Wed Sep 17, 2008 9:31 am

Re: [WIP] Psychic -- Trailer?

Post by TypeSaucy »

your welcome! :mrgreen:

Return to “Gameplay Mods”