Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
My one complaint about this mod is that the tiny spiders/rats/peasants/slaves are spawned WAY too often. And they get in the way and their a waste of ammo, not to mention i hate having to switch to my fists just so i can get them out of the way of a narrow hallway.
Well, the Cyberdemon was based off the one in Rubicaxl's mod, so it was practically overkill there, also. Don't worry, I'll separate it's attacks and replace the twin bfg ball attack with something less dangerous but still pretty damaging.
As for the Chaos Mage, Recoloring that many colors on a Heresiarch is not my strong point, but I will work on giving him new attacks. I'd just like to have a list of projectiles for me to work with making those new attacks.
Okay AEOD now works fine with no problems ((Even with a ton of errors from the console when it was trying to load)) on Zdoom 2.3.1 ((Not GZdoom))
Oh well, Life is like a box of Ammo...
As for the annoying spiders thing, isnt there a way to script a button to kick while still holding a gun? Like in Duke Nukem 3D? That would be amusing.
Tell me if that can be possible.
Oh my gawd I cant believe i beat the Cyberdemon den on Plutonium map31. I went through 8 save games killining all 4 of the "Cyber demon" class monsters. Wait for it: up next I get to do "Go 2 It!" Im expecting a huge program crash due to too much monsters and particles. ((That is what happened with Reiliss' mod to AEOD, I cant remember the name to it at the moment.))
zerglin87 wrote:Oh my gawd I cant believe i beat the Cyberdemon den on Plutonium map31. I went through 8 save games killining all 4 of the "Cyber demon" class monsters. Wait for it: up next I get to do "Go 2 It!" Im expecting a huge program crash due to too much monsters and particles. ((That is what happened with Reiliss' mod to AEOD, I cant remember the name to it at the moment.))
That would be Crawl. And map 32 is usually insane, even if you have a decent weapon like the BFG10K or Apocalypse.
zerglin87 wrote:
As for the annoying spiders thing, isnt there a way to script a button to kick while still holding a gun? Like in Duke Nukem 3D? That would be amusing.
Tell me if that can be possible.
I like this idea very much:
_remove the annoyance of frozen enemies blocking your ice attacks.
_kill spiders.
_kill those peasants/slaves without having to switch weapons.
Damage should be minimal tho: less than a knife. Let's say 15dmg per kick with a rate of 1.5 kicks per sec.
Ichor wrote:That would be Crawl. And map 32 is usually insane, even if you have a decent weapon like the BFG10K or Apocalypse.
Thank you! I knew it started with a C!
Yeah in Crawl, especially on THAT DAMN MAP, it tends to crash stuff, even high end computer, BSoD one time, sad story.
That Crawl mod literally made your computer crawl on both knees begging for a quick painless death, its like "OH MY GOD DONT USE THE AEODFLAYERGUN IN CRAWL, IT MAKES ME SCREAM!!!" I never seen an old game make a high end computer run soo much CPU/GPU power compared to any other I can think of
zitro wrote:Is it just me, or should the alt-fire of the lighting magic weapon have a lower rate of fire. It's damage potential is almost like a '0' weapon.
And the nailgun's primary fire deals relatively low damage IMO, especially considering how easily it depletes your ammo.
Ichor wrote:That would be Crawl. And map 32 is usually insane, even if you have a decent weapon like the BFG10K or Apocalypse.
Thank you! I knew it started with a C!
Yeah in Crawl, especially on THAT DAMN MAP, it tends to crash stuff, even high end computer, BSoD one time, sad story.
That Crawl mod literally made your computer crawl on both knees begging for a quick painless death, its like "OH MY GOD DONT USE THE AEODFLAYERGUN IN CRAWL, IT MAKES ME SCREAM!!!" I never seen an old game make a high end computer run soo much CPU/GPU power compared to any other I can think of
eh you should know that by today the mod is no longer supported from anyone, beeing incompatible with AEoD 4.x and also not offered for downloads for quiet some time... so why digging on the grave of a dead horse?
Also if you want to know why taking off all the perfomance. it was that nashgore effect thing that I added from another mod. I found out the very hard way that it is eyecandy for the cost of perfomance (by large amoutns of monsters)
To calm you down. futured work wont use any nash gore effects. DBT ordered it int he first line and Im thankful there is none in second line. As DBT's effect are not THAT perfomance hungry, with is good. specialy when you try to play a map like HolyHell.wad
I'm having trouble discerning "exactly" what a lot of the spells in the spellbook do, i.e. chaos, defile, etc. I know what Terror, Charm, and Morph do. Can someone explain them please?
Major Cooke wrote:I'm having trouble discerning "exactly" what a lot of the spells in the spellbook do, i.e. chaos, defile, etc. I know what Terror, Charm, and Morph do. Can someone explain them please?
Reilsss wrote:eh you should know that by today the mod is no longer supported from anyone, beeing incompatible with AEoD 4.x and also not offered for downloads for quiet some time... so why digging on the grave of a dead horse?
Also if you want to know why taking off all the perfomance. it was that nashgore effect thing that I added from another mod. I found out the very hard way that it is eyecandy for the cost of perfomance (by large amoutns of monsters)
To calm you down. futured work wont use any nash gore effects. DBT ordered it int he first line and Im thankful there is none in second line. As DBT's effect are not THAT perfomance hungry, with is good. specialy when you try to play a map like HolyHell.wad
I dont recall putting an angry smilie on my post but ok. And Im calm, I was just having fun and explaining something. Plus I never really knew why It disappeared when I tried to look for it yesterday.
ÆoD spits out over 400 lines of warnings when I load it with doom2.wad. Maybe I'm doing something wrong?
Load order is: zdoom -iwad doom2.wad -file AEoD.pk3 AEoDdat.pk3
I'm guessing this warning dump isn't as visible on Windows so I'm pasting it here in case you're interested.
Spoiler:
Error in translation '248:159':
Script error, "translation" line 1:
Missing token (unexpected end of file).
Error in translation '248:104':
Script error, "translation" line 1:
Missing token (unexpected end of file).
Error in translation '250=251':
Script error, "translation" line 1:
Expected ':' but got '=' instead.
Error in translation '4=80':
Script error, "translation" line 1:
Expected ':' but got '=' instead.
Error in translation '5:15102:111':
Script error, "translation" line 1:
Expected '=' but got ':' instead.
Error in translation '16:47:80:111':
Script error, "translation" line 1:
Expected '=' but got ':' instead.
Error in translation '32:47:112:127':
Script error, "translation" line 1:
Expected '=' but got ':' instead.
Error in translation '4=80':
Script error, "translation" line 1:
Expected ':' but got '=' instead.
KScript warning, "AEoDdat.pk3:decorate/decmisc.aed" line 1011:
KUnknown class name 'HGib5Small'
KScript warning, "AEoDdat.pk3:decorate/decmisc.aed" line 1017:
KUnknown class name 'HGib3SmallMirr'
KScript warning, "AEoDdat.pk3:decorate/decmisc.aed" line 1029:
KUnknown class name 'HGib3SmallMirr'
KScript warning, "AEoDdat.pk3:decorate/decmisc.aed" line 1146:
KUnknown class name 'HGib5'
KScript warning, "AEoDdat.pk3:decorate/decmisc.aed" line 1157:
KUnknown class name 'Gib2Mirr'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 180:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 352:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 400:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 401:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 492:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 500:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 536:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 1418:
KUnknown class name '100'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 3188:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 3189:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 3190:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 3648:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 3943:
KUnknown class name 'puff'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 4568:
KUnknown class name 'CacodemonBall2'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 4887:
KUnknown class name 'None'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 4899:
KUnknown class name 'None'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6129:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6142:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6156:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6170:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6187:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6323:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6328:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6332:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6339:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6341:
KUnknown class name 'MinigunSmoke'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6345:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6349:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6356:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6361:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6365:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6370:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6375:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6378:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6385:
KUnknown class name 'MinigunSmoke'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6389:
KUnknown class name 'MinigunSmoke'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 6950:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 7734:
KUnknown class name 'Fists'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 7767:
KUnknown class name 'Fists'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 8560:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 8562:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 8564:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 10048:
KUnknown class name 'LeechBall2'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 10373:
KUnknown class name 'Waste'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11489:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11501:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11521:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11522:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11837:
KUnknown class name 'puff'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 11850:
KUnknown class name 'puff'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 12935:
KUnknown class name 'Voodoo'
KScript warning, "AEoDdat.pk3:decorate/wepdecnc.aed" line 13450:
KUnknown class name 'ZeroSmokeSpawner'
KScript warning, "AEoDdat.pk3:decorate/items.aed" line 493:
KUnknown class name 'IceShieldChecker'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 210:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 212:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 367:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 369:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 464:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 466:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 583:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 585:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 680:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 682:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 804:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 806:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 929:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 931:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1067:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1069:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1183:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1185:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1365:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake.aed" line 1367:
KUnknown class name 'BloodTrail'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 283:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 286:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 289:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 292:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 437:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 550:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 554:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 558:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 562:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 566:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 570:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2324:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2327:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2330:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2333:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2336:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2339:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2342:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2345:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2348:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2351:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2354:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monquake2.aed" line 2357:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monblood.aed" line 43:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monblood.aed" line 196:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monblood.aed" line 205:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/mondoom.aed" line 201:
KUnknown class name 'SuperImpClaw'
KScript warning, "AEoDdat.pk3:decorate/mondoom.aed" line 1351:
KUnknown class name 'zzzzz'
KScript warning, "AEoDdat.pk3:decorate/mondoom64.aed" line 718:
KUnknown class name 'T1'
KScript warning, "AEoDdat.pk3:decorate/monheretic.aed" line 633:
KUnknown class name 'BishopSmoke'
KScript warning, "AEoDdat.pk3:decorate/monhexen.aed" line 1063:
KUnknown class name 'Null'
KScript warning, "AEoDdat.pk3:decorate/monhexen.aed" line 1948:
KUnknown class name 'DEttinMace'
KScript warning, "AEoDdat.pk3:decorate/monhexen.aed" line 2163:
KUnknown class name 'BishopSmoke'
KScript warning, "AEoDdat.pk3:decorate/monpowers.aed" line 180:
KUnknown class name 'TNTBunny'
KScript warning, "AEoDdat.pk3:decorate/monpowers.aed" line 245:
KUnknown class name 'TNTBunny'
KScript warning, "AEoDdat.pk3:decorate/monpowers.aed" line 325:
KUnknown class name 'TNTBunny'
KScript warning, "AEoDdat.pk3:decorate/monpowers.aed" line 4651:
KUnknown class name 'WraithFX'
KScript warning, "AEoDdat.pk3:decorate/monstrife.aed" line 47:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monstrife.aed" line 215:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monstrife.aed" line 257:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monstrife.aed" line 331:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/monstrife.aed" line 478:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 667:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 935:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1664:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1665:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1666:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1667:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1670:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 1788:
KUnknown class name '0'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 3825:
KUnknown class name 'BatFamiliar'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 3828:
KUnknown class name 'DragonFamiliar'
KScript warning, "AEoDdat.pk3:decorate/moncustom.aed" line 14656:
KUnknown class name 'BornNail2'
KScript warning, "AEoDdat.pk3:decorate/monm&m.aed" line 753:
KUnknown class name 'Skeletonspawnertrail'
KScript warning, "AEoDdat.pk3:decorate/monm&m.aed" line 4164:
KUnknown class name 'DiamondElCrystalTrail'
KScript warning, "AEoDdat.pk3:decorate/monm&m.aed" line 7444:
KUnknown class name 'SoulSlasherPorj'
KScript warning, "AEoDdat.pk3:decorate/spawners.aed" line 16:
KUnknown class name 'FPeasant '
KScript warning, "AEoDdat.pk3:decorate/spawners.aed" line 1910:
KUnknown class name 'Aosoth'
KScript warning, "AEoDdat.pk3:AETitle.wad:DECORATE" line 166:
KUnknown class name 'zzzzz'
R_Init: Init Doom refresh subsystem.
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 14:
GSTTSLASH: Unable to find texture in font definition for STATUSFONT
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 36:
GH_WINFO0: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 37:
GH_WINFO1: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 38:
GH_WINFO2: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 39:
GH_WINFO3: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 40:
GH_WINFO4: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 41:
GH_WINFO5: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 42:
GH_WINFO6: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 43:
GH_WINFO7: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 44:
GH_WINFO8: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 45:
GH_WINFO9: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 46:
GH_WINFOA: Unable to find texture in font definition for ZP-WINFO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 51:
GH_AMICO0: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 52:
GH_AMICO1: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 53:
GH_AMICO2: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 54:
GH_AMICO3: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 55:
GH_AMICO4: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 56:
GH_AMICO5: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 57:
GH_AMICO6: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 58:
GH_AMICO7: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 59:
GH_AMICO8: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 60:
GH_AMICO9: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 61:
GH_AMICOA: Unable to find texture in font definition for ZP-AMICO
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 66:
GH_AMBAR1: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 67:
GH_AMBAR2: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 68:
GH_AMBAR3: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 69:
GH_AMBAR4: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 70:
GH_AMBAR5: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 71:
GH_AMBAR6: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 72:
GH_AMBAR7: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 73:
GH_AMBAR8: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 74:
GH_AMBAR9: Unable to find texture in font definition for ZP-AMBAR
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 94:
GH_ICARI1: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 95:
GH_ICARI2: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 96:
GH_ICARI3: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 97:
GH_ICARI4: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 98:
GH_ICARI5: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 99:
GH_ICARI6: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 100:
GH_ICARI7: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 101:
GH_ICARI8: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 102:
GH_ICARI9: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 103:
GH_ICARI0: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 104:
GH_ICARI-: Unable to find texture in font definition for ZP-ICARI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 124:
GH_ICENI0: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 125:
GH_ICENI1: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 126:
GH_ICENI2: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 127:
GH_ICENI3: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 128:
GH_ICENI4: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 129:
GH_ICENI5: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 130:
GH_ICENI6: Unable to find texture in font definition for ZP-ICENI
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 135:
GH_QUICK0: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 136:
GH_QUICK1: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 137:
GH_QUICK2: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 138:
GH_QUICK3: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 139:
GH_QUICK4: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 140:
GH_QUICK5: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 141:
GH_QUICK6: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 142:
GH_QUICK7: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 143:
GH_QUICK8: Unable to find texture in font definition for ZP-QUICK
GScript error, "AEoDdat.pk3:AEoDMenu.wad:FONTDEFS" line 144:
GH_QUICK9: Unable to find texture in font definition for ZP-QUICK