I would like to make something, but I am getting crazy from my neverending homeworks right now... Next weekend I hope.Tormentor667 wrote:@Neo - That could be a job for you
[Heretic&Hexen] Baker's Legacy - Download on pages 1 and 19
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Don't worry, this is no deadline thing yet 

Re: [Heretic] Baker's Legacy - The Community Texture Pack!
I don't know what the hell is going on, but every time I try to put the textures into a wad, the palette gets horribly messed up.
I'm 100% sure the images use the Heretic palette, but even importing the textures as raw data gives the same result!
I don't know what else to do, so I just zipped the single images so you'll have to include them into a wad file yourself if you want to have those:
http://www.speedyshare.com/805138952.html
I'm 100% sure the images use the Heretic palette, but even importing the textures as raw data gives the same result!
I don't know what else to do, so I just zipped the single images so you'll have to include them into a wad file yourself if you want to have those:
http://www.speedyshare.com/805138952.html
- .+:icytux:+.
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
the rules tells you to make them png so no pallette would screw them up. try adding them as a png in slumped instead.Vader wrote:I don't know what the hell is going on, but every time I try to put the textures into a wad, the palette gets horribly messed up.
I'm 100% sure the images use the Heretic palette, but even importing the textures as raw data gives the same result!
I don't know what else to do, so I just zipped the single images so you'll have to include them into a wad file yourself if you want to have those:
http://www.speedyshare.com/805138952.html
Re: [Heretic] Baker's Legacy - The Community Texture Pack!
They're laready in png format!
- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
I already noticed that importing png'd textures with XWE works fine but in XWE itself, they look fucked up although they work fine ingame. I will adjust the pngs at home, I am sure I will get this to work and look fine
Thanks for the submission. Do you mind if I produce some recolors and edits off these textures?

Re: [Heretic] Baker's Legacy - The Community Texture Pack!
No, actually I was hoping you would do so 

- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Great to have agreed about that 

- .+:icytux:+.
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
im reworking the animations for the lava fall thingys. gonna post them again soon 
and i wanna ask enjay, how did you make up that animation so fast? what program do you use?
[EDIT]hope animation is better now. lets hope so.
Compare:









and i wanna ask enjay, how did you make up that animation so fast? what program do you use?
[EDIT]hope animation is better now. lets hope so.
Compare:








- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Vader's textures uploaded including 30 edits by me
Nothing too fancy, mostly recolors and photoshop effects.

Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Good work, Iove those recolors
Btw, If you need the skulls to use them on different textures, I have those as single graphics without background, so they can simply be pasted on existing ones!

Btw, If you need the skulls to use them on different textures, I have those as single graphics without background, so they can simply be pasted on existing ones!
- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
That would be quite useful as I might be too lazy to cut them out myself 

Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Better, much more lava-like..+:icytux:+. wrote:Compare:
- Remmirath
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
Nice work, icy. But now get back on Stronghold, really. 

- Tormentor667
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Re: [Heretic] Baker's Legacy - The Community Texture Pack!
This definitely needs more contributions
But we have already a total of over 700 textures, that's pretty far
But, as Ichor or kristus already stated over at Doomworld, more individual work and special textures are needed instead of recolors only!

