[Sprites]NeoWorm Resources - Google drive link pg.1

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neoworm
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Re: NeoWorm Resources - Post Requests

Post by neoworm »

Ghastly_dragon wrote:I don't suppose you can whip up a pickup sprite of the normal Elven Wand in Heretic, could you? :)
Its already made by someone else, I will try to find it.

Here - I also remembered where I got it - in HQuest.
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ShadesMaster
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Re: NeoWorm Resources - Post Requests

Post by ShadesMaster »

The sickle and sunstaff pickup sprites are better than the one I made for the sunstaff.

Also I'm trying to implement the Snstaff but I'm confused - I don't know how all of the given sprites are intended to be sued. Which ones are the idle sprites and which ones are intended for use when firing!? lol
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Setzer
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Re: NeoWorm Resources - Post Requests

Post by Setzer »

Here are the first few frames for the powered sickle:
Image

Thanks for posting Fighter Plus again. I'm sure you can see the influence here. ;)

More sprites to come soon.
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ShadesMaster
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Re: NeoWorm Resources - Post Requests

Post by ShadesMaster »

Nice work! Better than having the same sprite as the powered-up version! ;)
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Re: NeoWorm Resources - Post Requests

Post by skadoomer »

Thats really good lookin electricity. I always hated animating that stuff.
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neoworm
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Re: NeoWorm Resources - Post Requests

Post by neoworm »

Ok I have enough work for now - so I am stopping requests right now.
CodenniumRed wrote:The sickle and sunstaff pickup sprites are better than the one I made for the sunstaff.

Also I'm trying to implement the Snstaff but I'm confused - I don't know how all of the given sprites are intended to be sued. Which ones are the idle sprites and which ones are intended for use when firing!? lol
It doesnt matter at all, use them as you like. My Idea was that the first 4 frames I posted to be idle state, frames with growing sphere the alternative attack where you shot whole sphere out and new grows in its place and the rest for normal continuos beam attack.

And nice sprites Setzer.
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Phobus
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Re: [Sprites]NeoWorm Resources

Post by Phobus »

Can I just say thank you so much to NeoWorm for the "Sickle" sprite set! I'm hopeless with drawing weapons, and I needed a multi-attack scythe/sword sprite set to make a decent Justice. You've allowed me to do that :)
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The Ultimate DooMer
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Re: [Sprites]NeoWorm Resources

Post by The Ultimate DooMer »

This is some really good stuff...my Hexen mod will see some of this put to good use ;)
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neoworm
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Re: [Sprites]NeoWorm Resources

Post by neoworm »

Chainmail ettin.
Image
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Captain Awesome
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Re: [Sprites]NeoWorm Resources - Updated

Post by Captain Awesome »

Very cool, I like it! :)
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NeuralStunner
 
 
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Re: [Sprites]NeoWorm Resources - Updated

Post by NeuralStunner »

:shock: Nicely done!
Spoiler:
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neoworm
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Re: [Sprites]NeoWorm Resources - Updated

Post by neoworm »

NeuralStunner wrote:
Spoiler:
Not yet, I will have to make one with trousers first.
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Vader
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Re: [Sprites]NeoWorm Resources - Updated

Post by Vader »

Nice work on the chainmail- Ettin :)
Just one thing;
In the 7th and 8th frame of the death animation, it looks like there is a hole of cyan where the throat(s) of the monster is supposed to be. It propably doesn't make much of a difference when viewed in-game, but I still think it is something worth fixing!
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Re: [Sprites]NeoWorm Resources - Updated

Post by NeuralStunner »

Vader wrote:In the 7th and 8th frame of the death animation, it looks like there is a hole of cyan where the throat(s) of the monster is supposed to be. It propably doesn't make much of a difference when viewed in-game, but I still think it is something worth fixing!
I've noticed that before too, actually it's like that in the original Hexen.wad. It may be an original art mistake...

... or it may be their fleshless jawbones... :blergh:
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neoworm
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Re: [Sprites]NeoWorm Resources - Updated

Post by neoworm »

It is original bug. I even corrected it but in the end I used different layer than the corrected one. I will update it later.
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