Its already made by someone else, I will try to find it.Ghastly_dragon wrote:I don't suppose you can whip up a pickup sprite of the normal Elven Wand in Heretic, could you?
Here - I also remembered where I got it - in HQuest.
Its already made by someone else, I will try to find it.Ghastly_dragon wrote:I don't suppose you can whip up a pickup sprite of the normal Elven Wand in Heretic, could you?
It doesnt matter at all, use them as you like. My Idea was that the first 4 frames I posted to be idle state, frames with growing sphere the alternative attack where you shot whole sphere out and new grows in its place and the rest for normal continuos beam attack.CodenniumRed wrote:The sickle and sunstaff pickup sprites are better than the one I made for the sunstaff.
Also I'm trying to implement the Snstaff but I'm confused - I don't know how all of the given sprites are intended to be sued. Which ones are the idle sprites and which ones are intended for use when firing!? lol
Spoiler:
Not yet, I will have to make one with trousers first.NeuralStunner wrote:Spoiler:
I've noticed that before too, actually it's like that in the original Hexen.wad. It may be an original art mistake...Vader wrote:In the 7th and 8th frame of the death animation, it looks like there is a hole of cyan where the throat(s) of the monster is supposed to be. It propably doesn't make much of a difference when viewed in-game, but I still think it is something worth fixing!