Minimap Graphic?
Moderator: GZDoom Developers
Minimap Graphic?
Is it possible to add an ACS script that allows a custom graphic to be placed on a X-Y coordinate over the mini map to show where the player should go?
Re: Minimap Graphic?
Code: Select all
SpawnSpot("SomeMarkerActor",1,2);
...
ACTOR SomeMarkerActor : MapMarker
{
States
{
Spawn:
GRAP A -1 // GRAPA0 is your custom graphic
Stop
}
}
- Cutmanmike
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Re: Minimap Graphic?
Can anyone name a mod that's actually used that feature yet?
- Siggi
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Re: Minimap Graphic?
Well, it's nice to know something I've been thinking would be cool can actually be done.
That is; have keys show up on the automap.
That is; have keys show up on the automap.
Re: Minimap Graphic?
Can MapMarkers be placed on the map like any other actor? You implied it has to be put in through ACS.
Re: Minimap Graphic?
The City Of The Damned: Apocalypse makes good use of both MapMarkers (to keep track of discovered Moon Shelters) and the practically-unknown AUTOPAGE lump.Cutman wrote:Can anyone name a mod that's actually used that feature yet?

- Cutmanmike
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Re: Minimap Graphic?
AUTOPAGE? It's not even in the wiki. What is it? 

Re: Minimap Graphic?
Automap background. It's used by Heretic and Hexen to make the automap look like a scroll. (Hence, AUTOmap PAGE.)
Re: Minimap Graphic?
I've used both features quite a bit for my own amusement, but nothing that has been in a released project.
- Apothem
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Re: Minimap Graphic?
I'm planning on an implementation of such, it'll be much later tho after I get the rest of my base code in for it.
Re: Minimap Graphic?
Yes, they can. They can also be turned on and off via [wiki]Thing_Activate[/wiki] and [wiki]Thing_Deactivate[/wiki]. They can also be set to follow actors with specific TIDs (for example, if you want to mark a boss monster on the automap) or be set to automatically be hidden until the player sees the marker's sector.Ghastly_dragon wrote:Can MapMarkers be placed on the map like any other actor? You implied it has to be put in through ACS.
Re: Minimap Graphic?
Blackrock in ZPack.Cutmanmike wrote:Can anyone name a mod that's actually used that feature yet?
I'm planning on using it but said mod has a release date of infinity. :O
Re: Minimap Graphic?
You can also animate markers just like any other actor.
Anyway, I assume the automap is what was meant by "mini map", since there isn't an actual mini map, so I'm moving this to closed.
Anyway, I assume the automap is what was meant by "mini map", since there isn't an actual mini map, so I'm moving this to closed.
Re: Minimap Graphic?
I did not know this. 

- Macil
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Re: Minimap Graphic?
I think I once made a monster than inherited from MapMarker. I can't remember if I could make it solid and shootable, but it was completely invisible - I had to bring up the automap to see where it was, which was pretty screwy.