Reincarnation of Evil - Remaking Doom 3/4 Content in 2

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Blade3327
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Blade3327 »

@PrznDoom: Know what you could use as a pose for the front view of the leaping imp? The front Reaver sprite from Hexen! Just use the pose of it, when his arms are reaching outward (or at least I think that's what it looks like).
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DarkQuill
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by DarkQuill »

Heyos, um... where abouts is the download link for this? I can't find it anywhere x.x
I know it's still being worked on, but I'd still like to be able to mess about with it :wink:
Cheers~
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Ghastly
... in rememberance ...
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Ghastly »

There's probably a download link several pages ago, but it's likely timed out. I'll put out another beta sometime soon, though, but I've been working on a lot of stuff, recently.
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DarkQuill
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by DarkQuill »

If you're still looking for that fire-trail for the Arch-Vile, the ZDoom Bruiser Demon has this one attack that does something similar.

http://i35.tinypic.com/2qc2peg.jpg
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Blade3327
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Blade3327 »

@DarkQuill: That's already been used in Revenge of Evil.

@Everyone: Could this be used for anything? We could put some of the smaller flames together to build a trail, or something...
http://i33.photobucket.com/albums/d91/T ... vance1.gif
CaptainToenail
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by CaptainToenail »

Nah, they look to simple and not very doomy, I would stick with Vege's edited Vile flames
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przndoom
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by przndoom »

@ blade, lol i tryed that sprite, no it doesnt work, trust me i would of gotten it y now...lol

well still doing it ..i kinda did my own lil porject-o >.> for the past week

and yeah thats too flat to be the flame i like the Gif or JPG....tiny w/e....alot
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Blade3327
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Blade3327 »

I see. So... no luck, yet?
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przndoom
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by przndoom »

lol bizzy trying to get my credits done to graduate and sign up for Palomar XD lol free time is those stupid weapon sprites i making XD lol
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Blade3327
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Blade3327 »

MARTIAN BUDDY! Yeah, man! :o

Um... can you send me a free chaingun? Pretty please, lol?
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przndoom
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by przndoom »

RISE! RISE! QUAS MIER YABAN!

There is no death for you...
Spoiler:
Last edited by przndoom on Fri Jan 16, 2009 2:05 pm, edited 1 time in total.
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Mr.Green
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Mr.Green »

Sexcelent :D
CaptainToenail
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by CaptainToenail »

The Bruiser is great, but shift the monitor over to the right, it actually sticks out quite far from the face. Also why is at a higher resolution than the rest of the sprite? It just looks odd like that.
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Amuscaria
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Amuscaria »

CaptainToenail wrote: Also why is at a higher resolution than the rest of the sprite? It just looks odd like that.
i believe he wanted to make the sprites expanded then scale it back down in game. I dont see how else one would be able to make the monitor look like a monitor without it being at a higher res.
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Captain Proof
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Re: RoE Monster Pack - Doom 3 monsters in Doom 2

Post by Captain Proof »

You would have the Hell zombie by now if my comp wasn't mercilessly raped by that damned win32/heur virus.You'll get the zombie...don't worry.It's just hard to will myself to do all that work all over again.
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