[WIP] The Empty Museum (For GZDoom)
- Ixnatifual
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Re: [WIP] The Empty Museum (For GZDoom)
I'd say from the screenshots it looks rather empty with apparent museum-like qualities. It is pretty. I like it. I like it a lot.
Re: [WIP] The Empty Museum (For GZDoom)
Thanks for the kind words! We also have a new mapper, Mr. Rocket! Let me just say I have seen his mapping for this project and I have never seen anything like what he is planning. The atmosphere is just... Wow. I will convince him to post a screenshot sometime.
- .+:icytux:+.
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Re: [WIP] The Empty Museum (For GZDoom)
looks really great, if id have to point out something, id say that checkerboard floor texture is abit too much in the last screenie, some carpet or something would certainly soften it out.
Re: [WIP] The Empty Museum (For GZDoom)
Good idea, I'll see how it looks with carpet.
- Pinky's ass
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Re: [WIP] The Empty Museum (For GZDoom)
Where did you go?zap610 wrote:Well it seems that I'm back.

Nice shots, btw.
Re: [WIP] The Empty Museum (For GZDoom)
The land of fire and brimstone... Actually I got banned for being an idiot, but I'd rather not derail this.
Also thanks!
Also thanks!

- Pinky's ass
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Re: [WIP] The Empty Museum (For GZDoom)
You got unbanned? That's really luck.zap610 wrote:The land of fire and brimstone... Actually I got banned for being an idiot, but I'd rather not derail this.
Also thanks!

Screenshot one is the best.

Re: [WIP] The Empty Museum (For GZDoom)
Good news everyone! As you all know by now, this is a single player project. But I was talking with the coder, and well, this will have co-op support! You will be able to blast through the museum with friends. The story will also be heavily modified to work for co-op. You can either use Skulltag GL or GZDoom.
Re: [WIP] The Empty Museum (For GZDoom)
p.s. I hear some of the music is going to kick ass.
Re: [WIP] The Empty Museum (For GZDoom)
All of it.jallamann wrote:p.s. I hear some of the music is going to kick ass.
Seriously, the music for this project is one of the best parts imo.
Re: [WIP] The Empty Museum (For GZDoom)
But if I bring a whole bunch of friends, then it's only the mostly empty museum.zap610 wrote:this will have co-op support!
(Seriously, though, co-op support is excellent.)
- Shadelight
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Re: [WIP] The Empty Museum (For GZDoom)
I would like to play this in co-op, it might be fun. 

Re: [WIP] The Empty Museum (For GZDoom)

da moon rules #1!
- Shadelight
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Re: [WIP] The Empty Museum (For GZDoom)
Cool moon. 

- .+:icytux:+.
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Re: [WIP] The Empty Museum (For GZDoom)
hmm, iv seen alot of skybox change. is it alot of maps we see or do you just change the sky all the time. ooooooor is it like... many diffrent skies in 1 map? 
