However, I notice that the decals are apparently not affected by the dynamic lights in GZDoom. The regular blood decals and what-not are, but my signs are not. I've tried messing around with placement and changing the signs to be Doom palette images as well, but neither seems to have any effect.
Am I not doing something right, or is this some kind of issue with GZDoom?
EDIT: Also, this is the latest SVN build of GZDoom off the DRD server, and here's a picture of what I mean:
