Randy closed 2 threads in feature request without even the barest acknowledgement of what was going on:
http://forum.zdoom.org/viewtopic.php?f=18&t=19551
http://forum.zdoom.org/viewtopic.php?f=18&t=20122
Personally I think this is inexcusable. The GPL thread didn't get anything. It was closed without comment. The other one had a discussion about a DECORATE replacement but the bottom line of Randy's reason was 'what we have is good enough.' - not even bothering to acknowledge the ongoing discussion.
I had to sleep a night over Randy's reaction to this thread but now that I was able to think about it and also saw that there was still no proper response to both threads, here's what I have to say:
I think it's speaking volumes that Randy moved these threads without even a hint of acknowledgement and I am ready to take the consequences.
For 1.5 years now I have been toying with a scripting language for ZDoom but all I got was a short notice to 'please not include it in ZDoom' right away. Since then: Nothing! No matter what I said, I got no proper response from the one person whose opinion I would have liked to hear most. Not a single word of acknowledgement in this type of threads. I still have no fucking idea where I stand with this. Of course there hasn't also been a hint of progress on these developments from Randy himself.
Enough is enough. I held out so long for the respect of the community who would be the victim if I decided to part ways. But this has gone to the point where the frustration for me outweighs the fun doing this stuff.
The lack of comments on this type of stuff is one thing but I find it equally problematic that Randy couldn't be bothered to maintain the Feature Suggestions forum from the start. It was almost always me who had to comment or discuss these things.
And of course there's the ridiculous release schedule with up to 1.5 years between official versions. Features are collecting dust and if I hadn't released interim GZDoom versions they'd be forgotten at the time when they become official.
I think it's obvious where this is going. For me the fun to work on ZDoom is almost completely gone because it doesn't let me do the things I'd like to do anymore. So effective immediately I will stop all contributions to ZDoom and concentrate on the things I have been planning in GZDoom for a long time but held them off because I didn't want to compromise on compatibility.
I have no idea how this will affect the future of both ZDoom and GZDoom but at this point I don't care anymore. Only time will tell who was right. But I would have hoped it wouldn't have come to that.

It's sad that you were promptly proven correct - at least as far as ZDoom is concerned.Gez in one of these threads wrote:Hey, this isn't even Doomscript. Just a slightly modified DECORATE format whose whole point would be the ability to further expand it without compromising stability until DoomScript arrives. And the work is (mostly) done.
But it's never going to be thoroughly tested, bugfixed and finalised because it's never going to be added. Meaning this was merely an exercise in wasting time. Cue cricket chirping and Godot references. (I could have used Daudet's Girl from Arles as well but it's much more obscure. She's talked about during the whole play, but like Godot she's never seen.)