Let me take the piss now!
While noone was looking at the topic I spend half an hour bleeding from my ears trying to find that feature and I did find it. I tried to do what it's supposed to do about 3354 times. Only it doesn't bloody work. I tried to do it in 2 ways -
1) Make a small .wad with the map in it and use the textures from the huge Blood texture pack. Result:
Code: Select all
Texture file C:\Todor\Games\ZDoom\bloodrpb1.wad
PWAD file C:\Todor\Games\ZDoom\mapwad.wad
** TEXTURE1 not found **
** Unused Texture check not possible **
** PNAMES not found **
** Unused Patch check not possible **
** FLATS not found **
** Unused Flat check not possible **
Level MAP01
1 Levels Found
== 0 Flats defined in PWAD ==
0 Flats not used
== 0 Textures defined ==
0 Textures not used
== 0 Patches defined in PWAD ==
0 Patches not used
2) I tried merging the texture wad with the map wad and then cleanup the textures from the one large wad. Result:
Code: Select all
Texture file C:\Todor\Games\ZDoom\2merge.wad
PWAD file C:\Todor\Games\ZDoom\2merge.wad
Level MAP01
1 Levels Found
== 157 Flats defined in PWAD ==
0 Flats not used
== 1331 Textures defined ==
0 Textures not used
== 1372 Patches defined in PWAD ==
0 Patches not used
Truly, DeePsea is the most [censored word] editor ever. This is ONE feature I tried to use and it's broken. I dread to think what it's like if you try to use it as a level editor as well. My admirations to Enjay who creates wonders with it. Enjay, you are a mental guru for being able to do jackshit with a program that fucked.
[Edit] I was so ticked off I forgot to say Thanks to Doom Dude. Sorry. And thanks for taking the time. While all the fatties on the forums were busy discussing OMG CHAINGNU BUG

[/Edit]