[WIP] Tal2
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[WIP] Tal2
I've been working on this for quite a while, it's been about 2 years, maybe more, off and on, but have finally got back into the swing of things with it...
It doesn't exactly have a story to it, or anything like that, (atleast not yet) but it was one idea after another.
((No official name has been put on it, this is just for now))
~~ Downloads ~~
<Tal2.zip> Here is the full zip version as of yesterday.
<Tal2-strip.wad> Here is the stripped file, initial wad only.
<Delta.wad> Here is the music file.
~~ Screen Shots ~~
<26 Screen Shots> Here is a link to the screen shots taken.
((Guest Password -- MooMoo))
It doesn't exactly have a story to it, or anything like that, (atleast not yet) but it was one idea after another.
((No official name has been put on it, this is just for now))
~~ Downloads ~~
<Tal2.zip> Here is the full zip version as of yesterday.
<Tal2-strip.wad> Here is the stripped file, initial wad only.
<Delta.wad> Here is the music file.
~~ Screen Shots ~~
<26 Screen Shots> Here is a link to the screen shots taken.
((Guest Password -- MooMoo))
- Attachments
-
- Tal.wad
- Sound and Graphics file.
- (197.11 KiB) Downloaded 136 times
Last edited by Talyian on Fri Nov 14, 2008 10:32 am, edited 6 times in total.
- Crudux Cruo
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Re: [WIP] Tal2
I checked it out, and it seems to be a new player skin and new player sounds. the marine has blue blood and has a cyborg voice.
theres also a cool looking hud that comes with it. it doesnt change anything else, but its nice.
theres also a cool looking hud that comes with it. it doesnt change anything else, but its nice.
- Project Shadowcat
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Re: [WIP] Tal2
Tal, try a file-sharing service like Sendspace or ZShare if you're trying to get the map(s).
Re: [WIP] Tal2
i seen this skin before under the name uber or l33t
i like it...inspires to make a skin as part of the base.
thanks
i like it...inspires to make a skin as part of the base.
thanks
- Unknown_Assassin
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Re: [WIP] Tal2
Marine skin looks cool.
Re: [WIP] Tal2
Thanks.doomer1 wrote:I checked it out, and it seems to be a new player skin and new player sounds. the marine has blue blood and has a cyborg voice.
theres also a cool looking hud that comes with it. it doesnt change anything else, but its nice.
I used ZShare, thanks for that.Project Dark Fox wrote:Tal, try a file-sharing service like Sendspace or ZShare if you're trying to get the map(s).
Your welcome, ^^przndoom wrote:i seen this skin before under the name uber or l33t
i like it...inspires to make a skin as part of the base.
thanks
----
Downloads for the wads, is up as well as some screen shots from it (sorry if the screen quality isn't that great).
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Re: [WIP] Tal2
It is from MSkins.wad by Toke, I think originally made for ZDaemonMarine skin looks cool.
- Unknown_Assassin
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Re: [WIP] Tal2
I haven't seen the MSkins.wad before.CaptainToenail wrote:It is from MSkins.wad by Toke, I think originally made for ZDaemonMarine skin looks cool.
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Re: [WIP] Tal2
Yeah, it's a cool marine, crap, it's TSkins not MSkins
Re: [WIP] Tal2
Yes, it's from the Tskins wad, it just extracted the 1337marines sounds and sprites.CaptainToenail wrote:Yeah, it's a cool marine, crap, it's TSkins not MSkins
Re: [WIP] Tal2
Wow, this is a pretty solid map. It's neat, with good subtle use of ZDoom effects. Also kudos for making the map interesting without resorting to over-detail. ;P
Hmm, more to come?
Hmm, more to come?
Re: [WIP] Tal2
Thank you, and yes, it's still in progress, still working on the next area so I can't exactly update yet, but should be able to in about a couple days...Xaser wrote:Wow, this is a pretty solid map. It's neat, with good subtle use of ZDoom effects. Also kudos for making the map interesting without resorting to over-detail. ;P
Hmm, more to come?
[EDIT] Maybe a couple days was stretching the truth... I haven't really messed with it for about 3 days now... but I should get back on the horse soon, ^^ *COUGHhopefullyCOUGH*...