EsselTX 1: Completely new textures! - Updated 10/27/08 again
Re: EsselTX 1: Completely new textures! (WIP) - Updated 10/27/08
Looks great, Essel!
Nightmare: Release that thing!
Nightmare: Release that thing!
- esselfortium
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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Thanks NiGHTMARE and jutegyte!
BTW, I've just posted another update to the wad, with lights, glowing runes in several colors, and more rocks/dirt!
http://sl4.poned.com/wasd/esseltex.zip
BTW, I've just posted another update to the wad, with lights, glowing runes in several colors, and more rocks/dirt!
http://sl4.poned.com/wasd/esseltex.zip
Spoiler: Samples
Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Well, please keep messing because these are shaping up very nicely.esselfortium wrote:I don't really have a ton of experience with this, I just mess with stuff until it seems to work

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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Thanks! Once again I've done exactly that (messing with stuff), and come up with what I think is a pretty decent-looking satyr face, which could be used as either a switch or decoration. It ended up looking somewhat Chinese, but hey, whatever works I guessEnjay wrote:Well, please keep messing because these are shaping up very nicely.esselfortium wrote:I don't really have a ton of experience with this, I just mess with stuff until it seems to work

Spoiler: Satyr switch pixI created the facial features as a displacement map, and used Photoshop's "Lighting Effects" filter to apply them to the face. It worked out pretty well I think, though it was rather confusing and involved a lot of trial and error.
Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Yikes! This is bloody amazing! Didn't know you were that keen on texture editing. And we need more from-scratch texture projects. You never know when some nut might come along and try and make a new game from scratch or something. ;P
Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Cool! ZDoom needed more texture packs. Those that are available at getting kind of old and used up.
Any thoughts to making some Doom 3-style hellish textures? I've looked through several texture packs, but can't find anything that really fits.
Any thoughts to making some Doom 3-style hellish textures? I've looked through several texture packs, but can't find anything that really fits.
Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Heh, just started making a map with these textures.
I gotta say, these are some nice textures
I gotta say, these are some nice textures

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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Awesome, thanks! I'd love to see what you come up withPhucket wrote:Heh, just started making a map with these textures.
I gotta say, these are some nice textures

Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Again, very nice stuff, please keep it up
I really like those runes... good work on the face too!

I really like those runes... good work on the face too!
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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
The archways in that screenshot don't really match up with the rest of the bricks, but otherwise they look rather nice!
Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Those are some nice textures you've got there, Essel. :) Doom really needs more gothic texture sets.
- esselfortium
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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Thanks guys 

Yeah; it looks good, through TBH I think those kinds of arches generally work best when used for windows or something that the player isn't able to actually walk through.Cutmanmike wrote:The archways in that screenshot don't really match up with the rest of the bricks, but otherwise they look rather nice!
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Re: EsselTX 1: Completely new textures! - Updated 10/27/08 again
Oooh, that face texture looks intriguing.
Great textures so far, Essel!

Great textures so far, Essel!