[CP] The "Ten" Community Project! Completed! First post!!
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
Hey, stick at it Dark Fox. Everybody has to release their first at some point. Besides, you never know what sort of response you'll get, and if you check the archives, you'll find a more balanced overall set of reviews anyway (though that isn't always the case...) Besides, you might find that you're actually praised. Worst scenario is that somebody who hates the project gets a say about it, and then we can just ignore it because it'll be wasteful anyway (though if he offers good criticism I'll be sure to listen).
Besides, I'm new to limit mapping myself - these are my first maps of this sort. Generally my maps are whatever they want to be - so I'm kind of in the same boat as you in a sense.
Besides, I'm new to limit mapping myself - these are my first maps of this sort. Generally my maps are whatever they want to be - so I'm kind of in the same boat as you in a sense.
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
Same for me, Apart from some GZDoom crap I made a while ago that was only an experiment map anyways, I think you should be excited, to be honest.Project Dark Fox wrote:This will also be my first publicly released map.Lord_Z wrote:For me, the hype I have around this project is that it will be my first ever released map.
Through talking to people on MSN and letting them play all my maps and whatnot, I have learn' where and how to improve and still am doing so now. I hope we all get some good reactions and/or good, useful criticism on how to improve. All the morons that go "OMFG THIS 15 LI3K T3H SUKYN355555!!!!1!one" Can be ignored.
- hnsolo77
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
3rd released map for me, quite honestly i could not give a shit if its a reviewer that does not like the map, as long as i can get some constructive criticism
- FuzzballFox
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
I've haven't publicly released any levels yet either, so I know how it feels, but that time will come at some point...
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
...Any update on Icy's map? It's been dead in this thread for quite a bit now
- Remmirath
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
Yup...i'll try to contact him...in a way or another...
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
No need to pester him now
I don't know if you'll need to but if you are going to do another multiplayer test, let me know and I'll see if I can get in on it this time.
I don't know if you'll need to but if you are going to do another multiplayer test, let me know and I'll see if I can get in on it this time.
- AndrewofDoom
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
Same, I did have a near 14 and counting level ( nearly a megawad!) for Skull Tag, but then that part of my harddrive got deleted, and it is now history. Granted, it was only around my circle of friends in what was Doom Connector that got to see it, but it was there. This would be my first release upon the general Doomer population. : OJosh wrote:Same for me, Apart from some GZDoom crap I made a while ago that was only an experiment map anyways, I think you should be excited, to be honest.Project Dark Fox wrote:This will also be my first publicly released map.Lord_Z wrote:For me, the hype I have around this project is that it will be my first ever released map.
Through talking to people on MSN and letting them play all my maps and whatnot, I have learn' where and how to improve and still am doing so now. I hope we all get some good reactions and/or good, useful criticism on how to improve. All the morons that go "OMFG THIS 15 LI3K T3H SUKYN355555!!!!1!one" Can be ignored.
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
[quote="AndrewofDoom]Same, I did have a near 14 and counting level ( nearly a megawad!) for Skull Tag, but then that part of my harddrive got deleted, and it is now history. Granted, it was only around my circle of friends in what was Doom Connector that got to see it, but it was there. This would be my first release upon the general Doomer population. : O[/quote]
So... this is going to be the first release for at least half of the people in this thread?
At least I'm not alone...
So... this is going to be the first release for at least half of the people in this thread?
At least I'm not alone...
- Remmirath
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
This would be my second, if i consider that i've also released a beta of my GZDoom WIP...
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
I have many maps of this sort as well. I have made a lot of maps for my bro and a couple for my friends to play but that's about it.AndrewofDoom wrote:Granted, it was only around my circle of friends in what was Doom Connector that got to see it, but it was there.
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
It would appear low-profile would cover most of the mappers in this project. icytux has released a few already, daimon has done a load and I've released somewhere near 50 maps myself on the archives... still, I think its a good thing. Less hype and crap
Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
Agreed, although for those of us who're less know this could get us somewhere up there 'in the know' I guess...Phobus wrote:It would appear low-profile would cover most of the mappers in this project. icytux has released a few already, daimon has done a load and I've released somewhere near 50 maps myself on the archives... still, I think its a good thing. Less hype and crap
- Remmirath
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
LATEST HOUR NEWS
The TEN has all maps completed and fully functional...that means i could release it now, but i need to complete the last GFX and we're done...
Cheers, guys...
The TEN has all maps completed and fully functional...that means i could release it now, but i need to complete the last GFX and we're done...
Cheers, guys...
- .+:icytux:+.
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Re: [CP] The "Ten" Community Project! ALL SLOTS TAKEN Kthxbai
yup, i gave my map to morpheus. iv been without internet for awhile now because of a heavy thunderstorm. im lucky to have my computer left.