sounds

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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GooberMan
Posts: 1336
Joined: Fri Aug 08, 2003 12:57 am
Location: Helsinki, Finland

Post by GooberMan »

Sin could have been so much more well received if it wasn't for the fact that it was buggier than an insect farm.... the last half of the game is more than worth it :)
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HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

The Ultimate DooMer wrote:(apart from the Sonic ones, where I had to revert to a stereo with a in-built mic - which is what happens when your megadrive is part of an ancient PC with no external ports for anything like mics or headphones)
Ever heard of emulation? :)
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The Ultimate DooMer
Posts: 2109
Joined: Tue Jul 15, 2003 5:29 pm
Location: Industrial Zone

Post by The Ultimate DooMer »

Yes, but I don't know a thing about them. (what you need, where to get it etc.)
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Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

Enjay wrote:Or find a good prog for converting VOC's to WAV's
http://www.goldwave.com
Shareware but very usable.
2. Sound effects CD's. Available from some record stores and public
libraries.[/quotes]
ROTT credits:
Voices:
"NME - Sound CD #4005"
heh

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