[FAIL] 2: "T3h Suck!"

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Xaser
 
 
Posts: 10772
Joined: Sun Jul 20, 2003 12:15 pm
Contact:

[FAIL] 2: "T3h Suck!"

Post by Xaser »

Happy 4th, everybody! And Happy Birthday, America!

Anyhow, I figured I'd celebrate by announcing my own "independence" from three old, dead projects of mine. And what better way to celebrate a wad than to share it with the world?

Introducing Part 2 of my "Fail" releases: "T3h Suck!"

Many of you might unfortunately remember Worst Hub, my extra-horrid "sequel" to Lost Soulsphere which wound up nearly taking a Cacoward for Worst Wad (thankfully it wasn't spotted in time, ;P ). Of course, I couldn't just stop there and leave bad enough alone, could I?
"T3h Suck", or SHiTWADS IV, takes everything that was terrible about Worst Hub, multiplies it by infinity, and serves the end product with an extra helping of skunk juice and gasoline fumes. To put it short, this thing is bloody terrible... blow away INSANE amounds monsters with STUPID-powerful weapons in a manner that's usually frustrating and always insane. Thankfully, I never finished this, but for the curious, here's the battered, beaten shell of a wad that never deserved to see the light of day...

Screenies, for (in)justice:
ImageImageImageImageImage

What are ya waiting for? Nab T3h Suck! now (if you dare) and get the most fun out of a failure as you possibly can!

Stay tuned for Fail Part 3: the coveted HELLDOOM!
Last edited by Xaser on Wed Mar 20, 2013 10:22 pm, edited 2 times in total.
User avatar
przndoom
Posts: 692
Joined: Sun Dec 23, 2007 12:22 pm
Location: Right behind you
Contact:

Re: [FAIL] 2: "T3h Suck!"

Post by przndoom »

i lol'd


but the chainsaw crashed my computer.... and i hate waiting it to reboot :/

lol iono if its the mod or me XD
User avatar
Kate
... in rememberance ...
Posts: 2975
Joined: Tue Jul 15, 2003 8:06 pm

Re: [FAIL] 2: "T3h Suck!"

Post by Kate »

przndoom wrote:but the chainsaw crashed my computer
It will happily do that if you turn infinite ammo on, so my recommendation is to leave it off. =p
User avatar
Jimmy
 
 
Posts: 4720
Joined: Mon Apr 10, 2006 1:49 pm
Preferred Pronouns: He/Him
Contact:

Re: [FAIL] 2: "T3h Suck!"

Post by Jimmy »

"Blowig up Bildign" was the f'in shit. :P I don't know why, but that huge line of voodoo dolls on that conveyor belt to instant death I found absolutely hilarious. :lol:
User avatar
Wills
Posts: 1446
Joined: Mon Jan 10, 2005 7:01 pm
Location: The Well of Wishes

Re: [FAIL] 2: "T3h Suck!"

Post by Wills »

This is almost as good as WORSTHUB. I'll have to say, "Tyson" and "HFVOUISBYEF" or whatever it is are absolute genius. And is that "The Show Must Go On" I hear? ;)
User avatar
Imp Hunter
Posts: 684
Joined: Sat Jul 05, 2008 6:20 am
Location: Brazil

Re: [FAIL] 2: "T3h Suck!"

Post by Imp Hunter »

The Chainsaw just maked me shit bricks :P
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Re: [FAIL] 2: "T3h Suck!"

Post by Ryan Cordell »

This is actually oddly fun to play with. :D
User avatar
corysykes
Posts: 329
Joined: Mon May 07, 2007 6:03 pm
Location: Location i have no Location

Re: [FAIL] 2: "T3h Suck!"

Post by corysykes »

i found some texture glitches....
but other than that its is a blody good wad you should carry on with it :P
User avatar
BlackRabite
Posts: 81
Joined: Mon Oct 15, 2007 6:12 am
Location: Australia
Contact:

Re: [FAIL] 2: "T3h Suck!"

Post by BlackRabite »

corysykes wrote:i found some texture glitches....
but other than that its is a blody good wad you should carry on with it :P
Oh my that's quite serious for this WAD

Hey Xaser you really should look into that
User avatar
corysykes
Posts: 329
Joined: Mon May 07, 2007 6:03 pm
Location: Location i have no Location

Re: [FAIL] 2: "T3h Suck!"

Post by corysykes »

the odd thing is it has some good gameplay on it
User avatar
Penguinator
Posts: 625
Joined: Mon May 22, 2006 6:55 pm
Location: Hell

Re: [FAIL] 2: "T3h Suck!"

Post by Penguinator »

Hah, this is actually pretty fun, besides a few levels. As Wills said, Tyson was really cool, especially in the area where you fight the pain elementals.

Lol'd at people complaining about the "accidental" texture errors but the novelty of them wore off pretty quickly.
User avatar
Unknown_Assassin
Posts: 2468
Joined: Wed Apr 12, 2006 5:17 pm
Location: Where dead carcasses lie
Contact:

Re: [FAIL] 2: "T3h Suck!"

Post by Unknown_Assassin »

Heh. Good gameplay. I wouldn't have stopped if the game didn't crash.
User avatar
Xaser
 
 
Posts: 10772
Joined: Sun Jul 20, 2003 12:15 pm
Contact:

Re: [FAIL] 2: "T3h Suck!"

Post by Xaser »

Oh great scott, people actually like this? :surprise:

Ehehehe, well it's amusing for a few minutes anyhow. I had a quick runthrough of "Night of the Flatulent" and "All of Them" earlier. Nuts. ;P

So, I'm defininitely improving MAP15 ("blowing up bildign") and putting that in TurboCharged ACRADE! but does anyone here think Map09 ("Ph33r of Heights") is worth salvaging? The gameplay will need to be messed with of course (unless a stupid turbo-speed weapon is in order), but is the puzzle even worth keeping? Still debating this one, myself.

The only other TcA-able map is probably MAP12 ("Sittey") though I'll *need* an overpowered weapon to keep the "gameplay" similar. Still don't know if I'm going to do that though...


Also I think MAP14 would make a good benchmark for testing your CPU's processing speed. ;P
User avatar
Penguinator
Posts: 625
Joined: Mon May 22, 2006 6:55 pm
Location: Hell

Re: [FAIL] 2: "T3h Suck!"

Post by Penguinator »

Xaser wrote:("Ph33r of Heights")
Bah, of all the levels I've played of this, I'd say that was my least favorite of them all. Enough people will probably disagree with me though. :P
User avatar
ace
Posts: 787
Joined: Tue Jun 21, 2005 10:14 am
Location: Just south of the True North

Re: [FAIL] 2: "T3h Suck!"

Post by ace »

I second that, but only because I had no idea what I was supposed to do.

Blowing Up Bildign was awesome, and so was Tyson. I think Tyson would probably be a worthy addition to TcA at least in concept. Can't go wrong with punching down walls! And I'm sure there are other ways that idea could be applied...

Most of the other maps gave me horrible, horrible lag, of course. :p
Post Reply

Return to “Levels”