Bridge Thing -
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
Bridge Thing -
I'm using the bridge thing and I can't figure out how to slap textures onto it. What's that "Transfer Sector Light" thingy about?
- Galaxy_Stranger
- Posts: 1326
- Joined: Sat Aug 16, 2003 11:42 pm
- Location: Shropshire
- Contact:
Thanks.
I was looking to this here: http://www.zdoom.org/zdkb/bridge.html
and I see that he used "transfer floor light" for the lava, but I assume it was transfer heights used for the actual textures.
It said that textures were added but not how, so I thought maybe you treat the bridge as a decoration or other thing which would be assigned sprites in dehacked/bex perhaps.
I'll play with Transfer Heights and see if I can figure it out.
I was looking to this here: http://www.zdoom.org/zdkb/bridge.html
and I see that he used "transfer floor light" for the lava, but I assume it was transfer heights used for the actual textures.
It said that textures were added but not how, so I thought maybe you treat the bridge as a decoration or other thing which would be assigned sprites in dehacked/bex perhaps.
I'll play with Transfer Heights and see if I can figure it out.