Replicating the Chicken (or atleast fixing it)

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends
Contact:

Replicating the Chicken (or atleast fixing it)

Post by XutaWoo »

For fun, I thought of going through Heretic as a chicken. Of course, two aspects kept annoying me: The chicken can't pick up keys, health, or artifacts, plus you kept turning back. While this won't kill you in ZDoom (console), it's still very annoying. So I tried inherienting the ChickenPlayer and put that class in KEYCONF. It fixed the "keep turning back" issue but it didn't fix the pick-up issue. Also, the beak no longer went back while attacking, but that doesn't really matter. So, how could I replicate the chicken's behavior wtih a PlayerPawn, or remove whatever prevents it from picking up items? Another question, what does prevent it from picking up items? If I ever pick-up the Lost Soul class again, that'd be useful.
User avatar
neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: Replicating the Chicken (or atleast fixing it)

Post by neoworm »

Not picking up items is probably hard coded since there isnt any tag that could prevent this and custom morph classes can pickup items. So remaking whole chicken player from scratch is the only way.
User avatar
Lumpy
Posts: 256
Joined: Tue Jul 15, 2003 5:29 pm
Location: Pa,USA
Contact:

Re: Replicating the Chicken (or atleast fixing it)

Post by Lumpy »

I to wish I had an option for custom classes that turns on/off the ability the pick-up items. Right now I'm using a custom morpher to create a shrink-ray for a personal deathmatch mod. My mini-marine custom class cannot use the weapons he can pick-up. But it is still kinda weird running around as a gerbil sized guy, and picking up weapons 8 to 9 times bigger than myself.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49229
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Replicating the Chicken (or atleast fixing it)

Post by Graf Zahl »

The pickup issue is one un-set flag. However, that flag is currently not accessible in DECORATE.
Gez
 
 
Posts: 17942
Joined: Fri Jul 06, 2007 3:22 pm

Re: Replicating the Chicken (or atleast fixing it)

Post by Gez »

Lumpy wrote:I to wish I had an option for custom classes that turns on/off the ability the pick-up items. Right now I'm using a custom morpher to create a shrink-ray for a personal deathmatch mod. My mini-marine custom class cannot use the weapons he can pick-up. But it is still kinda weird running around as a gerbil sized guy, and picking up weapons 8 to 9 times bigger than myself.
Can't be any weirder than finding gerbil-sized weapons and backpacks when you're shrunk in Void...
Locked

Return to “Editing (Archive)”