[decorate]new A_GunFlash parameters?

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Cutmanmike
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Post by Cutmanmike »

Disruptor uses alpha flashes and it looks neat.

Also what's this about transparent PNGs? Does that actually work in this case?
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Graf Zahl
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Post by Graf Zahl »

FYI, I deleted the poll from this thread. It won't increase the chance of this being added in any way so it is more or less pointless.
DoomKn1ght
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Post by DoomKn1ght »

what's this about transparent PNGs? Does that actually work in this case?
I repost this link a quick example wad with png "native" transluency:

http://www.zshare.net/download/419512361417b8/

but I dont know if gimp2.0 save the transluency correctly.

I take it from risen3D but risen3D use md2 to make it more
horizontally + additive blending

it work a bit in gzdoom gl renderer but it is really hard to see
but not in software zdoom.

@ graf zahl sorry i wasn't aware I shouldn't do this
:?
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Graf Zahl
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Post by Graf Zahl »

I didn't say you shouldn't do it but think about it: There's only 2 ways a feature request is handled:

1) it is implemented
2) it is denied
(Ok, there's a third: It's ignored ;))

This one will most likely be implemented - but I'm not in the mood to work on Doom right now - so I'm sorry you have to wait.

Anyway, with a poll in a feature request you might give the incorrect impression that you want to force the issue.
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HotWax
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Post by HotWax »

Or the impression that it's up to the community at large what gets implemented, when in reality it's up to the developers. Worse, you might encourage others to use the same idea.

Is it possible to disable polls by forum so this doesn't happen again?
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neoworm
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Post by neoworm »

What about custom flash states? Like A_Gunflash ("Myflash", (over/under), additive/translucent...). Some weapons uses many different attacks so they will need also different flashes.
DoomKn1ght
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Post by DoomKn1ght »

I suggest this in skulltag forum but It get unnoticed as it apear that develloper
are bored with useless suggestion but navermind I know now this is not
useless and has some chance and and I am pleased of it. :)
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DoomRater
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Post by DoomRater »

An interesting idea with a custom GunFlash like that... would it be possible to have multiple gun flashes? A_GunFlash ("Myflash",layer number [negative numbers indicate that it should be above rather than below],drawstyle flags)
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Graf Zahl
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Post by Graf Zahl »

neoworm wrote:What about custom flash states?

Technically no problem but right now I file this under WFDS. Maybe I change my mind later.
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