But I thought seeing as I was going to be changing things in ZDoomCMP1, I may as well change some other small things I've always had an issue with, or just add stuff I thought would be cool.
Ok, so at the moment the changes are pretty insignificant. Which is a good thing.
- I've change the teleporters in the starting areas. I'm not 100% satisfied with the plain looking ones, but in my opinion anything is an improvement over the old ones.
- I've changed all the normal imps in the sewer areas to slime imps. I think they suit the areas nicely.
- The BloodDemon and HellWarrior have both been updated
In my opinion, the UberImp is a bit out of place. I'm sure among all the new decorate monsters that have been made since, something would better suit this area of the map.
The Nuke-Launcher thing looking just like the rocket launcher needs some alteration. I'm considering making it look like the DE-Rocket Launcher.
Something needs to be done about the Ice-Launcher thing. I'm not sure what to do here.
What I'm doing is in no way meant to be a replacement or update to ZDoomCMP1, it's simply my personal alternative version. I think some people in the community would like to play with. When I decide to release something to be downloaded, it will simply be a little addon wad/pk3 you load after loading ZDoomCMP1.
Comments/suggestions are welcome.