ZPack Community Progress Thread
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- chronoteeth
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Zpack community progress pack
Hey man, I was not winning nor complaining, I was just making an optimistic comment about how cool it will be to play the maps that these guys have created.
All hail ZDOOM!!!!
All hail ZDOOM!!!!
- .+:icytux:+.
- Posts: 2659
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- Location: Finland
Re: Zpack community progress pack
He meant thiscoltermegasxlr wrote:Hey man, I was not winning nor complaining, I was just making an optimistic comment about how cool it will be to play the maps that these guys have created.
btw here is a map that i suddenly started on.chronoteeth wrote:You should be working on zHalloween!
/whine and complain
Stronghold
Power of light gradience!
the Stronghold
- InsanityBringer
- Posts: 3386
- Joined: Thu Jul 05, 2007 4:53 pm
- Location: opening the forbidden box
Re: ZPack Community Progress Thread
It is now named Ultimate Insanity.Kirby wrote:...
InsanityBringer's New Map (also UNNAMED)Spoiler:...
Ok, I'm done with my first entry for this project
If you want to spoil it for yourself, get the map here and give me some feedback if possible:
http://rapidshare.com/files/52895429/Blackrock.zip.html
Note that the sky still isn't finished, but I made some more progress on it... of course, I'll reupload the map once it is done!
Be warned, that the map is pretty hard on UV from a pistol start. Keep an eye on your ammo and don't waste it!
As a little hint; most of the needed weapons are found near the start.
There're also 11 secrets in the map and although it's not required to find them, they really can make things much easier for you, so I suggest to take a closer look
The map is also very large and non-linear, so if you're not a fan of huge maps with a lot of optional areas, this one might not be right for you.
However, I tried to keep backtracking and endless switch-hunts to a minimum...
For some screenshots ans a little more info, check the map thread over at the developement forum:
http://www.iphpbb.com/board/ftopic-1342 ... asc-0.html
If you want to spoil it for yourself, get the map here and give me some feedback if possible:
http://rapidshare.com/files/52895429/Blackrock.zip.html
Note that the sky still isn't finished, but I made some more progress on it... of course, I'll reupload the map once it is done!
Be warned, that the map is pretty hard on UV from a pistol start. Keep an eye on your ammo and don't waste it!
As a little hint; most of the needed weapons are found near the start.
There're also 11 secrets in the map and although it's not required to find them, they really can make things much easier for you, so I suggest to take a closer look
The map is also very large and non-linear, so if you're not a fan of huge maps with a lot of optional areas, this one might not be right for you.
However, I tried to keep backtracking and endless switch-hunts to a minimum...
For some screenshots ans a little more info, check the map thread over at the developement forum:
http://www.iphpbb.com/board/ftopic-1342 ... asc-0.html
Apparently we can't post attachments at the other forums, so I'll post here.
This is the still in progress music for my map, Fanboy. It's just a midi file, but I've only tested it on my computer and don't know what it sounds like on other machines. If you get a chance, take a listen to it, and let me know what you think, especially if you think it will fit in the mood of my map. But please don't post "It isn't finished" because, well, it isn't finished, but it's quite close.
This is the still in progress music for my map, Fanboy. It's just a midi file, but I've only tested it on my computer and don't know what it sounds like on other machines. If you get a chance, take a listen to it, and let me know what you think, especially if you think it will fit in the mood of my map. But please don't post "It isn't finished" because, well, it isn't finished, but it's quite close.
- Unknown_Assassin
- Posts: 2468
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Sorry, I forgot to mention that you need to download the resource wad, available here:
http://www.iphpbb.com/board/ftopic-1342 ... 037-2.html
Btw, I'd like to officially thank Slayer for the cool music, thanks
http://www.iphpbb.com/board/ftopic-1342 ... 037-2.html
Btw, I'd like to officially thank Slayer for the cool music, thanks
- solarsnowfall
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- Tormentor667
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- Contact:
Last Call for Volunteers!!!
If you are a part of the ZDoom community, consider this your last chance to volunteer for the ZPack, the ZDoom Community Map Pack We are still looking for mappers, wether they are new to Doom, skilled or not, everyone is invited
So, if you are interested, use your chance
http://www.iphpbb.com/board/index.php?n ... 395nx94037
We'd be happy to have some more of you in the team
If you are a part of the ZDoom community, consider this your last chance to volunteer for the ZPack, the ZDoom Community Map Pack We are still looking for mappers, wether they are new to Doom, skilled or not, everyone is invited
So, if you are interested, use your chance
http://www.iphpbb.com/board/index.php?n ... 395nx94037
We'd be happy to have some more of you in the team
May I join?Tormentor667 wrote:Last Call for Volunteers!!!
If you are a part of the ZDoom community, consider this your last chance to volunteer for the ZPack, the ZDoom Community Map Pack We are still looking for mappers, wether they are new to Doom, skilled or not, everyone is invited
So, if you are interested, use your chance
http://www.iphpbb.com/board/index.php?n ... 395nx94037
We'd be happy to have some more of you in the team
I'm going to start this monday a new medieval-gothic-infernal-postapocaliptic-demonic map.
I have some consistents ideas, but i will construct the map for GzDoom. Is that still valid?
[LINE DELETED]
Ok, i have just readed the "Rules"...
Last edited by Karnizero on Sat Sep 08, 2007 9:54 am, edited 1 time in total.
Great!Karnizero wrote:May I join?Tormentor667 wrote:Last Call for Volunteers!!!
If you are a part of the ZDoom community, consider this your last chance to volunteer for the ZPack, the ZDoom Community Map Pack We are still looking for mappers, wether they are new to Doom, skilled or not, everyone is invited
So, if you are interested, use your chance
http://www.iphpbb.com/board/index.php?n ... 395nx94037
We'd be happy to have some more of you in the team
I'm going to start this monday a new medieval-gothic-infernal-postapocaliptic-demonic map.
I have some consistents ideas, but i will construct the map for GzDoom. Is that still valid?
May i include DECORATE? Sounds? Music? Anything i want? (no porno included )
No, this is ZDoom only.
And no, you can't include "Decorate" or "Sounds". But music is fine.