Ironlich in DooM...

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Hellser
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Ironlich in DooM...

Post by Hellser »

I'm trying to get Ironlich (from heretic) Into DooM, I noticed his sprites uses the HEAD coding that the cacodemon uses, so I replaced the cacodemon (actor cacodemonreplace:cacodemon) and I tried to use the Ironlich and he appears -- somewhat, his sprites dosn't show but his attacks are there. (actor ironlichdoom:ironlich), mind to help how do I get this metal mob showing?
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Kinsie
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Post by Kinsie »

I remember reading that in Doom the Iron Lich actor uses the LICH sprites so he and the Cacodemon can co-exist. This is out of the depths of my memory though so it may not be correct.
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Graf Zahl
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Post by Graf Zahl »

It is correct. The same is done for other colliding sprite names. For example, Strife's Stalker uses SPIDxx sprites originally but in PWADs uses STLKxx.
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Post by Pelle123 »

Yeah i got the same problem when converting it to hexen... You just have to change the HEAD part from name to LICH :wink:
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Hellser
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Post by Hellser »

Ah, thankies. Got him in-game, making my own boss of him <<; >>; Hey, its funny to see a iron skull kicking your arse :P
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Post by Dancso »

I'm not too good at decorate, and i would like to ask, that how can i get an actor from a game to another? Like Hellser got the iron lich from heretic into Doom.
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Hellser
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Post by Hellser »

Dancso wrote:I'm not too good at decorate, and i would like to ask, that how can i get an actor from a game to another? Like Hellser got the iron lich from heretic into Doom.
ZDooM has all the coding for the monsters in DooM / HeXeN / Heretic / Strife, so.. I just supplied the missing textures. :)
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Post by Dancso »

Hm... This sounds like i put in the sprites, then i'll be able to put that thing in the editor on the map, but i know it's not going to be that easy. What code do i need to do this? I can't seem to find it in the wiki.

[Edit]: To make it clear: I don't know the basics of decorate, i just know a few things about it, so i have no idea how to do this.
Last edited by Dancso on Fri May 11, 2007 3:50 pm, edited 2 times in total.
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Ryan Cordell
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Post by Ryan Cordell »

Dancso wrote:... This sounds like i put in the textures...
NO. Put it between S_START/SS_START and S_END/SS_END markers.
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Post by Dancso »

Oops i said textures instead of sprites sorry.
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Post by Anakin S. »

Dancso wrote:Hm... This sounds like i put in the sprites, then i'll be able to put that thing in the editor on the map, but i know it's not going to be that easy. What code do i need to do this? I can't seem to find it in the wiki.

[Edit]: To make it clear: I don't know the basics of decorate, i just know a few things about it, so i have no idea how to do this.
You need to put in a new doomednum so that you can place it in the editor. The old ednum from Heretic may conflict with an existing Doom ednum.
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Dancso
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Post by Dancso »

Code: Select all

actor Doomironlich : IronLich 999999
{

}
Something like this, right? If not, can you show a working example code?
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Post by Hellser »

That can do, just remember to rename "HEAD" from the Ironlich's sprite to "LICH", as said above.
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Post by Dancso »

Okay, thanks for the help i've tried it out and it worked. :)
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