Monster Wad Project in progress
- Tormentor667
- Posts: 13533
- Joined: Wed Jul 16, 2003 3:52 am
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- Nanami
- Posts: 1066
- Joined: Tue Jul 15, 2003 5:13 pm
- Location: That little island pritch created.
- Contact:
No he's not, try "kill monsters" in the console.giest118 wrote:WEAK!!!!!!!?????????!?!??!?!?!?!?!?!?!?!?!?!?1/1/1/1/1!?!?!!?11/!?!/11?!?!!?!?!??!?Nanami wrote:The flying guy's weak.
WT FUCKING F ARE YOU TALKING ABOUT!!!!?!?!?!??!?!???!!??? HE'S IMPOSSIBLE TO KILL!!!! LITERALLY!!!!
Nope, there've been a couple wads that use high damage to kill the player even in godmode.Espi wrote:Wouldn't projectiles that take damage actually heal you instead? =PNanami wrote:... maximum speed projectiles that take enough damage to kill you even with godmode.
- Tormentor667
- Posts: 13533
- Joined: Wed Jul 16, 2003 3:52 am
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- Lexus Alyus
- Posts: 4220
- Joined: Tue Jul 15, 2003 5:07 pm
- Location: Nottingham, UK
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What demo wad? If your on about my levels... I havn't had time to touch my three sectors that i've already done . I've been composing muisic (for a dance students piece... really important stuff... and fun ) and I've been working... at work... Once I do have some spare time I will happily get to work on the levels... I'm really enjoying making levels that are only 64 units tall .
I'll have to check out this new nazi invasion (I think it's on the preveouse page). Just to see what bouncy has added to it.
I'm gone now.
I'll have to check out this new nazi invasion (I think it's on the preveouse page). Just to see what bouncy has added to it.
I'm gone now.