8-Bit sprites don't work.

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Graf Zahl
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Post by Graf Zahl »

XutaWoo wrote:I can't install GIMP?

That doesn't surprise me at all. :mrgreen: (I don't blame you - I blame the program.)
Yardstick
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Post by Yardstick »

What you need to do is convert your true colour sprites to the Doom palette and set the transparency values on whatever colours you plan to make invisible ingame.

The palette conversion can be easily done in Paint Shop Pro (even the classic 3.12 will do), the well known Build tool Editart.exe (you will need to convert the Doom palette to the .DAT format with something like bastART.exe and replace the original PALETTE.DAT before you can do a thing) and if you're feeling retro, the latest Deluxe Paint for Amiga won't disappoint.

For setting the transparency values, PSP itself is a good choice, specially if you plan to use it for the palette conversion task, but I recommed XnView because it's free, fast and reads/writes almost any image format you can imagine.

Avoid GIMP at all costs, it's a piece of trash.
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Post by Project Shadowcat »

Graf Zahl wrote:
Vaecrius wrote:Deutex + batch files = update and test with a double-click
The problem with Deutex is its bad patch converter. As soon as your patches become too tall it will completely screw up your graphics. I think it's 256 pixels but I can't remember since I haven't used it in a while. Ever since ZDoom had Zip support I stopped using WADs and Doom patch format altogether.
200 is the maximum height, and 320 is the maximum width. I still have WinTex/DeuTex installed just in case XWE for some reason absolutely fails it, but I certainly don't use it for graphics -- or scripts, for that matter.
XutaWoo wrote:I can't install GIMP? Any other graphic converters?
I use MS-Paint (to excellent effect). Cyan is the masking color, and I know even older tools will recognise it as the masking color. Just use 256-color bitmaps, they're more comfortable to work with (but make sure the BMP is tied to the Doom palette).
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HotWax
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Post by HotWax »

XutaWoo wrote:I can't install GIMP? Any other graphic converters?
If you took any time at all to read the install instructions, you'd see you need to get GTK+ 2.4 before you can install Gimp. I've never had a problem installing Gimp after installing GTK.
Graf Zahl wrote:That doesn't surprise me at all. :mrgreen: (I don't blame you - I blame the program.)
Yardstick wrote:Avoid GIMP at all costs, it's a piece of trash.
For people who actually take the time to figure it out, Gimp works fine. Given that it's free and it otherwise couldn't be done without professional graphics programs, I'd say both comments are a tad harsh.
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Ryan Cordell
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Post by Ryan Cordell »

Yardstick wrote:Avoid GIMP at all costs, it's a piece of trash.
Outside of editing the stupid Doom game, GIMP is a good rounded tool for artists not focusing on such an age old mystical game. So don't dart off such comments.
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Post by Yardstick »

Blade Nightflame wrote:
Yardstick wrote:Avoid GIMP at all costs, it's a piece of trash.
Outside of editing the stupid Doom game, GIMP is a good rounded tool for artists not focusing on such an age old mystical game. So don't dart off such comments.
Funny that it was recommended in this very thread for editing the "stupid Doom game".

Real non-pixel-art-focused artists use Corel Painter, Photoshop or PSP.

GIMP is a joke, a very unstable one and I'm not talking about betas here.
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XutaWoo
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Post by XutaWoo »

So there's no quick graphic converter? I just want to convert some PNGs to the DOOM-compatable PNGs.
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Post by Yardstick »

Those I mentioned are very quick, the process is done in milliseconds.
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XutaWoo
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Post by XutaWoo »

But from the best of my knowledge, they're not free. So I can't really USE them whenever.
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HotWax
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Post by HotWax »

Gimp is quick once you've got it installed. And it's free.
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Post by Yardstick »

XutaWoo wrote:But from the best of my knowledge, they're not free. So I can't really USE them whenever.
Editart.exe is free.
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Post by Project Shadowcat »

You guys are brutal.
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Post by BouncyTEM »

Paint.net

it's also free if gimp just absolutely won't work. personally, i'd prefer photoshop or PSP, but if i had to go with a free one it'd either be gimp or this.

just opening up some more possibilities.
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XutaWoo
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Post by XutaWoo »

Installed Paint.net, used "Save As", selected the PNG, and they still don't work.

What should I do?

Paint.net is awesome btw.
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XutaWoo
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Post by XutaWoo »

...anybody?
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