definable HUD texture
Moderator: GZDoom Developers
- Cutmanmike
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definable HUD texture
One thing that ticks me off while playing 99% of the wads I play is that no matter what funky looking HUD it gives you, that tiled texture (Green stones or whatever it is) always stays the same unless the texture is replaced. Could there be a way to change this in a lump or something?
- Cutmanmike
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- Cutmanmike
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- Project Shadowcat
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- Cutmanmike
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Use "bordertexture" in your map's MAPINFO.
Code: Select all
map MAP02 "LOL map!"
levelnum 2
cluster 1
bordertexture "FWATER1"
http://www.zdoom.org/wiki/index.php?tit ... picname.3ECutmanmike wrote:Can't seem to locate this in the changelog or wiki. How do you do it?
- Cutmanmike
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