I remember reading up somewhere on the wiki that it's possible to use ChangeCamera() for monsters and decorations and other things. Is there a function that allows you to define from which height the camera would be if changed to that monster/whatever?
And if not, can it get implemented?
Decorate property: cameraheight
Moderator: GZDoom Developers
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Don't worry, so has the other feature suggestions. They're piling up steadily... like the desk of person who's been avoiding his bills...
Anyway, in another thread, Graf says that more than half of this pile of suggestions could be closed but he'd like to see what Randy has to say about them.
And we all know how talkative Randy is these days...
(No offense Randy, we all love you)
Anyway, in another thread, Graf says that more than half of this pile of suggestions could be closed but he'd like to see what Randy has to say about them.
And we all know how talkative Randy is these days...
(No offense Randy, we all love you)
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- Lead GZDoom+Raze Developer
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