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The Technical Darkness project is still alive, and although progress is very slow, I believe that the end result will make up for lost time. The project has a completely new set of original weapons and textures, and a new HUD system that has been implemented, with a working health meter, and a pulse rate meter that gets faster and faster as your health lowers, then of cource after you are dead, there is a dead line.
Since progress is so slow, I think it is only fair that I display a few things to get you all excited.