Inventory Items Disappearing

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tcm
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Inventory Items Disappearing

Post by tcm »

In a wad I'm working on, I've changed the stimpacks to be HealthPickup items. The problem is, no matter how many I have in my inventory, the number is reduced to one when I proceed to the next level. Why?
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Phobus
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Post by Phobus »

Heretic does this by default, perhaps it's in all games? I don't remember it in Neodoom, so it shouldn't, afaik.
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Siggi
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Post by Siggi »

Item stock piling is disabled by default for all non-hub levels.
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Graf Zahl
Lead GZDoom+Raze Developer
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Post by Graf Zahl »

Add 'keepfullinventory' to your map's MAPINFO entry to disable the reduction to 1.
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Xaser
 
 
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Post by Xaser »

Hehe, thanks Graf. I knew such a flag existed somewhere, but while I was searching for the wiki to find it, you jumped ahead. Problem solved, I guess. :P
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