help with editing in doom builder and this.
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Doom_master1122
- Posts: 25
- Joined: Wed Aug 23, 2006 2:19 pm
help with editing in doom builder and this.
i need a little help running this with doom builder.
how do i use the deep water sprite in doombuilder? i know what it dos but i dont know how to use it.
thanx
how do i use the deep water sprite in doombuilder? i know what it dos but i dont know how to use it.
thanx
First of all, chances are you're going to want to know how Transfer Heights works. If you don't, I'll just explain later. I'm too lazy right now.
The Deep Water thing, as you know, gives a sector the effect of being filled with water, and is only valid during initialization. So really, all you need to do is place a single Deep Water thing anywhere inside the sector you want to be submerged. To work this into Transfer Heights, you would simply put the Deep Water thing in your dummy sector -

I hope this helps.
-Travis
The Deep Water thing, as you know, gives a sector the effect of being filled with water, and is only valid during initialization. So really, all you need to do is place a single Deep Water thing anywhere inside the sector you want to be submerged. To work this into Transfer Heights, you would simply put the Deep Water thing in your dummy sector -

I hope this helps.
-Travis
- Doom_master1122
- Posts: 25
- Joined: Wed Aug 23, 2006 2:19 pm
Alright, well the Zdoom.org tutorial for transfer heights is here. It covers using Sector_setcolor as well, so if you read that through, you should be set for making underwater areas.
But, if you find that too confusing, let me know and I'll whip up a little guide for you.
But, if you find that too confusing, let me know and I'll whip up a little guide for you.
- Ryan Cordell
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- Doom_master1122
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