ZDCMP2, like a phoenix from the ashes, starting up again.
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@Talanos: I realised, after sending you the list, that many of the corrctions are to parts done by me, and that most of them require familiarity with the map. Looks like most of it is a little to-do list for myself and others with a lot of experience on the project. Think of most of it as cleanup, more than anything else, though I feel the weapons and monsters issues should be addressed quckly.
- Unknown_Assassin
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He said this:Kirby wrote:*BUMP*
Hello?! DONDE ESTA TALONOS??!!!
So, from this info, I'm guessing that they are waiting until Finalizer posted stating that he's done. Then, the thread can start moving again...I suppose.The weapon Issues are to be dealt with by finaizer. Let's give him a few days before we pass it off to bouncey.
[offtopic] Besides that, you need an accent in está or else it would used as a demonstrative adjective rather than a verb. Also, your missing an accent on dónde and ¿¿¡¡¡.

Gah! Damn you, responsibility! I'm supposed to waste away this summer without a care in the world! 
Well, in any case, I'm finally looking at this thing, and I'll get back once I become overwhelmed and end up saying "screw it".
Also, I've figured out how to make my *own* reloading weapons (Kinda like Xaser's, except mine work a bit differently, but seem to be alright regardless). If you want me to make them all reloading, I can certainly look into doing that for you (If a gun doesn't have reloading sprites, I can just make it so the gun lowers out of sight with a couple of reloading-esque sounds, then rise again). How does that sound?
In any case, I'll be looking at the DECORATE to this thing for now, trying to clean it up.

Well, in any case, I'm finally looking at this thing, and I'll get back once I become overwhelmed and end up saying "screw it".

Also, I've figured out how to make my *own* reloading weapons (Kinda like Xaser's, except mine work a bit differently, but seem to be alright regardless). If you want me to make them all reloading, I can certainly look into doing that for you (If a gun doesn't have reloading sprites, I can just make it so the gun lowers out of sight with a couple of reloading-esque sounds, then rise again). How does that sound?
In any case, I'll be looking at the DECORATE to this thing for now, trying to clean it up.
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- Ryan Cordell
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- Posts: 293
- Joined: Wed Jun 01, 2005 4:40 pm
- Location: At uac headquarters!
- Ryan Cordell
- Posts: 4349
- Joined: Sun Feb 06, 2005 6:39 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Capital of Explodistan
- Unknown_Assassin
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