zWad
- Bio Hazard
- Posts: 4019
- Joined: Fri Aug 15, 2003 8:15 pm
- Location: ferret ~/C/ZDL $
- Contact:
http://msdn2.microsoft.com/en-us/library/8bbftkst.aspx or search msdn for more information on "platform invoke".
EDIT: goddamn urls.
EDIT: goddamn urls.
Here is some shots of the decorate editor I'm working on. It will require all definitions to be ACTORs. Since this program is very object-oriented, I might be able to add a sprite viewer to the state editor window. Since the decorate parser is very object oriented, I could probably reuse it in a compiler.
- Tormentor667
- Posts: 13556
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact:
That rocks!justin024 wrote:Here is some shots of the decorate editor I'm working on. It will require all definitions to be ACTORs. Since this program is very object-oriented, I might be able to add a sprite viewer to the state editor window. Since the decorate parser is very object oriented, I could probably reuse it in a compiler.
- Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
- Tormentor667
- Posts: 13556
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact:
Its been almost a month since the last release, the next one is close. Here is a couple pics of stuff I'm working on. The decorate editor has a couple lists for states/frames and an MDI window for showing graphics, code pointers, etc.
edit: (rest removed)
edit: (rest removed)
Last edited by justin024 on Sat Apr 01, 2006 4:03 pm, edited 1 time in total.
- Cutmanmike
- Posts: 11354
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
Re: zWad
Malformed video ID.