Castlevania DoS/AoS Type wad thingy
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- Cutmanmike
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Castlevania DoS/AoS Type wad thingy
Pretty simple. I've only done one soul so far though. Kill a few imps and see what happens.
Note: If you haven't played Castlevania Dawn of Sorrow or Aria of Sorrow you won't really get it.
Note: If you haven't played Castlevania Dawn of Sorrow or Aria of Sorrow you won't really get it.
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- chronoteeth
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- Cutmanmike
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- wildweasel
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- Cutmanmike
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- Cutmanmike
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- Cutmanmike
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Ooh... I won't have a chance to try this until I get home from work... But spiffy.
My thoughts on what the souls of the various monsters and such would do, though...
Zombieman: Yeah, just spawn a weak friendly zombie aid you.
Shotgun Zombie: Spawn a more powerful friendly zombie, more mana (of course)
Chaingun Zombie: Spawn an even more powerful zombie.
Imp: Gives ability to throw weak fireballs, minimal mana use
Pinky: Bite attack. Basically, materializes a pinky head to bite anything in melee range for high damage.
Spectre: Invisibilty. Of course.
Lost Soul: Gives ability to throw Lost Souls. Basically, a seeking missile that looks like a Lost Soul.
Cacodemon: Gives ability to fly. Drains mana while in use. Large drain, so you can't just fly away everywhere.
Pain Elemental: Kinda like the Lost Soul... Soul... Except it actually spawns real Lost Souls, not just uses them as projectiles.
Revanant: Punch with the strength of a berserk pack.
Mancubus: Gain defense, lose speed.
Baron of Hell: Throw enhanced fireballs. Kinda like the Imp soull, except with the Baron's fireballs. More mana.
Hell Knight: Enhanced defense. Like the Mancubus, except higher defense, and no speed reduction.
Arachnotron: Speed increase, defense decrease. Pretty much opposite of Mancubus.
Archvile: Ressurect fallen enemies as friends. Takes about half your mana per ressurection.
Spider Mastermind: Super Chaingun attack. Basically (if possible with DECORATE), super high-speed firing chaingun attack in all directions aroud the player. Pretty much anything line-of-sight from you gets massacred.
Cyberdemon: Rocket Barrage. Fires a slew of missiles in a cone in front of you.
Yeah, I think I got everything there... And enough variety... I think...
My thoughts on what the souls of the various monsters and such would do, though...
Zombieman: Yeah, just spawn a weak friendly zombie aid you.
Shotgun Zombie: Spawn a more powerful friendly zombie, more mana (of course)
Chaingun Zombie: Spawn an even more powerful zombie.
Imp: Gives ability to throw weak fireballs, minimal mana use
Pinky: Bite attack. Basically, materializes a pinky head to bite anything in melee range for high damage.
Spectre: Invisibilty. Of course.
Lost Soul: Gives ability to throw Lost Souls. Basically, a seeking missile that looks like a Lost Soul.
Cacodemon: Gives ability to fly. Drains mana while in use. Large drain, so you can't just fly away everywhere.
Pain Elemental: Kinda like the Lost Soul... Soul... Except it actually spawns real Lost Souls, not just uses them as projectiles.
Revanant: Punch with the strength of a berserk pack.
Mancubus: Gain defense, lose speed.
Baron of Hell: Throw enhanced fireballs. Kinda like the Imp soull, except with the Baron's fireballs. More mana.
Hell Knight: Enhanced defense. Like the Mancubus, except higher defense, and no speed reduction.
Arachnotron: Speed increase, defense decrease. Pretty much opposite of Mancubus.
Archvile: Ressurect fallen enemies as friends. Takes about half your mana per ressurection.
Spider Mastermind: Super Chaingun attack. Basically (if possible with DECORATE), super high-speed firing chaingun attack in all directions aroud the player. Pretty much anything line-of-sight from you gets massacred.
Cyberdemon: Rocket Barrage. Fires a slew of missiles in a cone in front of you.
Yeah, I think I got everything there... And enough variety... I think...
- Cutmanmike
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- Shadelight
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- Cutmanmike
- Posts: 11335
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
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- Cutmanmike
- Posts: 11335
- Joined: Mon Oct 06, 2003 3:41 pm
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- Location: United Kingdom
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