ZBloodpak and the Weapons Resource Wad
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Pure Hellspawn
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ZBloodpak and the Weapons Resource Wad
How do I make it so that all the weapons in the weapons resource wad are playable in ZBloodpak (which has some of the weapons, but not all of them)?
- Tormentor667
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- wildweasel
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- Caligari87
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- Pure Hellspawn
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- Caligari87
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- BouncyTEM
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[protoss dragoon] i have returned.[/protoss dragoon]Caligari_87 wrote:Drag both files onto the zdoom executable and cheat for the guns.
that won't help. Zbloodpak has some of the weapons in it and both will cause that decorate error.
random example {not using anything from wrw}
Zbloodpak has monster OMGZWTF defined.
WRW has monster OMGZWTF defined.
ERROR
OMGZWTF already defined.
*sigh*
sadly, while your advice was good for some cases, it won't work for all.
- Tormentor667
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- Alterworldruler
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Lol bandwagon. 
The wad is okay. The ZDoom specific stuff does seem unnecessary but it doesn't break the wad. Gameplay does get kind of boring sometimes but then again the wad is similar to Eternal in other aspects as well.
After the first 5 maps I'd say it's an okay effort with minor flaws. Edit: Heh. Map06 was excellent
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The wad is okay. The ZDoom specific stuff does seem unnecessary but it doesn't break the wad. Gameplay does get kind of boring sometimes but then again the wad is similar to Eternal in other aspects as well.
After the first 5 maps I'd say it's an okay effort with minor flaws. Edit: Heh. Map06 was excellent

Your 'review' needs more detail.Tormentor667 wrote:It sucks