Right now I 'm editing a level using the AVP texture.wad from the afterglow,along with the regular doom2.wad textures.
I'd really like to be able to load in additional wads and have a really large selection of availible textures.
I loaded in a couple texture wads,then used the merge fuction. The program appeared to be doing something,but when i checked the wads in Doom Builder they remained like they were. There was no actual change in the wads.Nmn wrote:No, you can only load 1 resource wad. Try merging the texture wads with XWE