And I've been kicking an idea around for a while now for a ZDoom specific wad that concentrates on city themes and ideas. I have included a reference guide for ideas that I have come up with for this wad. I have written a poor storyline that threads together the likes of Resident Evil and Doom. The basic idea of the wad is to recreate Doom 1 on Earth instead of the moons of Mars. I do not want the project idea to be too ambitious so I have left the maps at 8 total. However, if this is an idea more people want to get behind, we could do an entire episode - or even create a giant, living city. Who knows.
What is needed if this should happen? Well, I can import and create artwork for flats and textures - in addition to mapping of course. I can also lay down the presentation pretty well, too. What this project would need is another talented map author and somebody who knows ZDoom inside and out for scripting ideas and possibilities.
I do not know much about weapon modifications or adding enemies. However, I do have a .wad compiled full of city textures, flats, and sprites ready to go. For those of you who I have managed to pique your interest, read the design document and tell me what you think. If this is even managable, at all.
I have not included any screenshots or proof of work because I do not want to start on a project if I can't get adequate help from the community. I would rather use this wad that I have compiled for something more basic like a community resource wad if this project doesn't get off the ground. Afterall, it's just an idea at this point.
Suggetstions or ideas? But please just make sure you atleast read the above document before doing so, heh.

Right click the attachment and "save as" to avoid viewing it in garbled mode.