VC++ 6 compile error "unsigned __int64 not implemented.
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VC++ 6 compile error "unsigned __int64 not implemented.
( Using VC++ 6.0, DirectX 9.0b SDK, ZDoom 2.0.60 source. )
I downloaded the 2.0.60 sourcecode and installed the Dx9.0b SDK, and opened up ZDoom's workspace file. Rebuilding right from that, VC++ gripes about "unsigned __int64 not implemented," and suggests I "use signed __int64 instead."
How should I fix that? ... Randy?
I downloaded the 2.0.60 sourcecode and installed the Dx9.0b SDK, and opened up ZDoom's workspace file. Rebuilding right from that, VC++ gripes about "unsigned __int64 not implemented," and suggests I "use signed __int64 instead."
How should I fix that? ... Randy?
- Ty Halderman
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Try installing the Visual C++ 6.0 Processor Pack.
Lack of a feature isn't necessarily a bug.Apparently it's a bug inherent in the compiler
Re: VC++ 6 compile error "unsigned __int64 not implemen
you need to install all Microsoft Platform SDK with x86 msi files for that.anonone wrote:( Using VC++ 6.0, DirectX 9.0b SDK, ZDoom 2.0.60 source. )
I downloaded the 2.0.60 sourcecode and installed the Dx9.0b SDK, and opened up ZDoom's workspace file. Rebuilding right from that, VC++ gripes about "unsigned __int64 not implemented," and suggests I "use signed __int64 instead."
How should I fix that? ... Randy?
I remember myself i've got that error in the past.