VC++ 6 compile error "unsigned __int64 not implemented.

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anonone
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VC++ 6 compile error "unsigned __int64 not implemented.

Post by anonone »

( Using VC++ 6.0, DirectX 9.0b SDK, ZDoom 2.0.60 source. )

I downloaded the 2.0.60 sourcecode and installed the Dx9.0b SDK, and opened up ZDoom's workspace file. Rebuilding right from that, VC++ gripes about "unsigned __int64 not implemented," and suggests I "use signed __int64 instead."

How should I fix that? ... Randy?
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Ty Halderman
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Post by Ty Halderman »

It was a VC++ 6.0 service pack issue for me, but I don't remember exactly what I installed to make that go away. I just made myself as current as I could, as I recall.
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Post by anonone »

Hargh, nope. Installed SP5, but it still gripes about "conversion from unsigned __int64 to double not implemented." :|

[EDIT]

Aha. Apparently it's a bug inherent in the compiler; VC++ 6 doesn't have any way to directly convert unsigned __int64 to a floating-point type. Hmmm.
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randi
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Post by randi »

Try installing the Visual C++ 6.0 Processor Pack.
Apparently it's a bug inherent in the compiler
Lack of a feature isn't necessarily a bug.
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Post by anonone »

Lack of a feature isn't necessarily a bug.
True. ^_o;; Thanks.
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anonone
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Post by anonone »

-- Ok. So the processor pack took care of the __int64 problem, but now it's complaining about SetWindowLongPtr and GetWindowLongPtr not being defined. They're part of Windows' native interface, right? So why ... ?


*scratches his head*
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Re: VC++ 6 compile error "unsigned __int64 not implemen

Post by X-DOOM »

anonone wrote:( Using VC++ 6.0, DirectX 9.0b SDK, ZDoom 2.0.60 source. )

I downloaded the 2.0.60 sourcecode and installed the Dx9.0b SDK, and opened up ZDoom's workspace file. Rebuilding right from that, VC++ gripes about "unsigned __int64 not implemented," and suggests I "use signed __int64 instead."

How should I fix that? ... Randy?
you need to install all Microsoft Platform SDK with x86 msi files for that.
I remember myself i've got that error in the past.
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anonone
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Post by anonone »

Ahhh, yeah. I just noticed that as I was digging around in Google about that "impossible reload thing." ^_^ Thank god for high bandwidth ...
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Post by Hirogen2 »

"It's not a bug, it's a [missing] feature"
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Smuggle
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Post by Smuggle »

I have got a same problem. But I cannot install processor pack because I have VC6 standard... ???
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