[Project] BR (Decorate Problem on last page HELP!)

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{FcOd}Nemesis
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Post by {FcOd}Nemesis »

I never said it had problems, i just said i dont really like it, it always asking if u wanna upgrade, and yea
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{FcOd}Nemesis
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Post by {FcOd}Nemesis »

Update:

Level Progress has temporarily halted...why you ask?
Right now all the monsters (marines) are done with DeHacked, i am going to re-do them all in Decorate, i am also re-doing the hands so they all shoot a fireball, or some sort of projectile ;). I dont know how long this will take.
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Phobus
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Post by Phobus »

If you have the sprites already (which you do) it won't take forever. Just be sure to know what you are doing in Decorate, or things might go all over the place. (It certainly did for me until I looked at the wiki)
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{FcOd}Nemesis
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Post by {FcOd}Nemesis »

HELP! lol, im having problem with the chaingunner marine, when it fires it just shoots one round then gos back to the see frame...here is the code. What am i doing wrong?

Code: Select all

ACTOR ChaingunnerMarine 10010
{
    Health 100
    Radius 8
    Height 56
    Speed 10
    Painchance 200
    MONSTER
    +FLOORCLIP
    SeeSound "grunt/sight"
    PainSound "grunt/pain"
    DeathSound "grunt/death"
    ActiveSound "human/idle"
    ATTACKSOUND "weapons/pistol"
    Obituary "%o acquired new holes from the chaingunner marine"
    DropItem AMMOHANDO
   States
  {
    Spawn:
       CPOS AB 10 A_Look
       Loop
   See:
       CPOS AABBCCDD 4 A_Chase
       Loop
   Missile:
       CPOS E 10 A_FaceTarget
       CPOS F 8 A_CPosAttack
       CPOS F 8 A_CPosRefire
       CPOS E 8
       Goto See
   Pain:
       CPOS G 3
       CPOS G 3 A_Pain
       Goto See
   Death:
       CPOS H 5
       CPOS I 5 A_Scream
       CPOS J 5 A_Fall
       CPOS K 5
       CPOS L -1
       Stop
   XDeath:
       CPOS M 5
       CPOS N 5 A_XScream
       CPOS O 5 A_Fall
       CPOS PQRST 5
       CPOS U -1
       Stop
   Raise:
       CPOS KJIH 5
       Goto See
   }
} 
    
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chaoscentral
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Post by chaoscentral »

just have the missile state instead of goto see make it say 'Goto Missile+1' or something along those lines, when they go to the pain state, they will stop firing.
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{FcOd}Nemesis
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Post by {FcOd}Nemesis »

Now it fires continously but it doesnt shoot fast like it should, it shoots as if i had the pistol equiped and held down the fire button...not like a chaingun
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Inuyasha_989
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Post by Inuyasha_989 »

ur problem there is that ur frame duration is too long, reduce it to sumthing like 2 and test it
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