ZDoom Version
DO NOT UNPACK(Unless you are "borrowing assets")
Known Issues
- Weapons play reloading animation when gun is completely empty
- Monsters don't play the correct sounds
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Updates - "PK3 Edition"
-Converted WAD to PK3 Format
-Fixed incorrect ammo pickup numbers
-Fixed Flashlight in GZDoom(affected size, color, and now allows shining on monsters)
Updates - "ZDoom_Final" & "GZDoom_Final" Builds (This is the FINAL Build)
-Fixed up the reloading system completely
-Fixed small bug where you get full clip on reload while only having on bullet left
-Added Global ACS Script to give the weapons on game start
-Fixed a couple sounds that were messed up
Updates - "ZDoom" & "GZDoom2" Build
-Fixed all reloading animations and timings
-Fixed the "No Ammo" bug
-Fixed Flashlight(GZDoom Only)
-Altered Pistol, Fist, Flashlight, Machinegun, and Chaingun Damage
-Made Explosion Radius on the BFG smaller 240->96
-Increased Plasma Clip Capacity to 60
Updates - "GZDoom" Build
-Function Flashlight through Dynamic Lights
-ALTHUDCFG Lump created to stop original weapons from showing up
-All "Reloading" Build Features
Updates - "Reloading" Build
-All Weapons now reload
-Fixed some small bugs
-Added more resources
Updates - "Oomph!" Build
-Fixed all known bugs
-Added extra power
-Sped up all weapons
Updates - Final Build
-Colored Plasma Sprites
-Fixed Keybindings
-Removed Smoke
-Other bug fixes
Updates - Build 4
-BFG 9000
-New Keybindings
-Flashlight on Map01
-Map01 bug fixes
Updates - Build 3
-Machinegun
-Fixed flashight bug
-Fixed zombies try to shoot through walls thing.
-Fixed undead chaingun guy
-Fixed other annoying things...(made smoke almost invisible)
Updates - Build 2
-Chainsaw
-Flashlight
-PlasmaRifle
-Fixed Smoke (no longer in the way)
-Other bug fixes
-Changed Key binds (see key binds for more details)
-Made Shotgun Guy, Zombie Guy, and Chaingun Guy have more health.
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- 1 - Fists(Give at map01)
- 2 - Pistol(Give at map01, and zombie guys)
- 3 - Shotgun(shotgun guys, ground)
- 4 - MachineGun(ground)
- 5 - Chaingun(chaingun guy, ground)
- 6 - RocketLauncher(ground)
- 7 - PlasmaRifle(ground)
- 8 - BFG 9000(ground)
- 9 - Chainsaw(ground)
- F - Flashlight(Give at map01)
DECORATE: ChaosCentral
Art: Doom 2.5 Team
Sounds: iD Software
ZDoom Community Build: Grubber, Graf, anyone else I've forgotten
GZDoom: Graf Zahl
ZDoom: Randy Heit
Bugfinding: DomRem
Flashlight fix - soft_haxorz
Colored Sprites - ChaosCentral