Advice request: How to force enemies to aggro via ACS

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IndependentAutist2
Posts: 12
Joined: Wed May 13, 2026 3:50 pm

Advice request: How to force enemies to aggro via ACS

Post by IndependentAutist2 »

Okay, so I've been trying to fine-tune My 2nd DooM map's cutscenes to include NPCs who walk off camera. What I've found to work in all cases except cases where enemies are supposed to aggro towards the player is by using "Thing_Hate" with "teleport to line" linedefs, invisible walls and dummy enemies.

Got any ideas for how I can use ACS scripts to force enemies to aggro towards the player?
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