SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: SLADE Discussion - Latest: v3.2.10 (05/Jan/2026)
Perfect, thanks. Old files all gone, paths to png tools confirmed in the preferences and all working as expected.
- SiFi270
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Re: SLADE Discussion - Latest: v3.2.10 (05/Jan/2026)
I'm very grateful for the ability to extract titlepics from H+Hx wads, but seems I still can't for the upload of Icebound that became a featured mod? I've noticed while exporting the ones that are recognized, the suggested file extension is ".raw", while for Icebound it's ".dat" instead. I'll share the wad here in case that helps.
Re: SLADE Discussion - Latest: v3.2.10 (05/Jan/2026)
I'm having trouble converting doom format graphics to PNG. In the Graphic Format Conversion window the graphic looks ok:
But the result ends looking like this:
- sirjuddington
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Re: SLADE Discussion - Latest: v3.2.10 (05/Jan/2026)
I think that must be the same issue as https://github.com/sirjuddington/SLADE/issues/1934
Re: SLADE Discussion - Latest: v3.2.10 (05/Jan/2026)
Something I've been meaning to ask for ages:
In Slade, up in the top-right corner, there is a drop-down menu for palettes. These are listed in alphanumeric order.
I can add my own palettes to that menu. The files for these end up in AppData\Roaming\SLADE3\palettes
All good.
However, the added palettes are always put at the end of the palette list. Again, they are in alphanumeric order, but they start after the built-in palettes that are supplied with Slade.
That can be useful - i.e. you know that any palettes you added will be towards the bottom of the list.
However, I personally would prefer them to be in the main list of palettes in their correct alphanumeric place, rather than added on at the end.
So, for example, a palette called "Enjay001" would be between "Duke Nukem Water" and "Fate" (both of which come with Slade) rather than after "Wolfenstein 3D SOD".
Is such a thing possible?
In Slade, up in the top-right corner, there is a drop-down menu for palettes. These are listed in alphanumeric order.
I can add my own palettes to that menu. The files for these end up in AppData\Roaming\SLADE3\palettes
All good.
However, the added palettes are always put at the end of the palette list. Again, they are in alphanumeric order, but they start after the built-in palettes that are supplied with Slade.
That can be useful - i.e. you know that any palettes you added will be towards the bottom of the list.
However, I personally would prefer them to be in the main list of palettes in their correct alphanumeric place, rather than added on at the end.
So, for example, a palette called "Enjay001" would be between "Duke Nukem Water" and "Fate" (both of which come with Slade) rather than after "Wolfenstein 3D SOD".
Is such a thing possible?
- sirjuddington
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- Contact:
Re: SLADE Discussion - Latest: v3.2.11 (17/Jan/2026)
SLADE v3.2.11 is now up, with a bunch of bugfixes including a fix for the png transparency issue mentioned above.
Yeah that should be fairly simple to change, it's just due to the way the palettes are added on startup: it adds all the defaults, then the custom ones but doesn't sort them all afterwards.Enjay wrote: Sat Jan 17, 2026 8:54 am Something I've been meaning to ask for ages:
In Slade, up in the top-right corner, there is a drop-down menu for palettes. These are listed in alphanumeric order.
I can add my own palettes to that menu. The files for these end up in AppData\Roaming\SLADE3\palettes
All good.
However, the added palettes are always put at the end of the palette list. Again, they are in alphanumeric order, but they start after the built-in palettes that are supplied with Slade.
That can be useful - i.e. you know that any palettes you added will be towards the bottom of the list.
However, I personally would prefer them to be in the main list of palettes in their correct alphanumeric place, rather than added on at the end.
So, for example, a palette called "Enjay001" would be between "Duke Nukem Water" and "Fate" (both of which come with Slade) rather than after "Wolfenstein 3D SOD".
Is such a thing possible?
- sirjuddington
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- Contact:
Re: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
SLADE v3.2.12 has been released, with a bunch more bug fixes including some png transparency issues.
Re: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
How do the Draw and Erase Pixels features work? I could never figure that out.
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f0u666
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Re: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
In Slade, when I copy/paste a selection of linedefs/sectors, is there a way to rotate it before snapping it? When I'm working in tight spaces, sometimes I have to rotate my selection before it can fit, but if I snap it in the void to rotate it with CTRL+E, it breaks the exterior textures. It is very annoying! To make it work, I have to create a big sector and join it with the sector where my selection will go, paste it inside, rotate it, then place it where it's intented to go, then delete the big sector. Do you know a faster way to do it?
- SamuraiChristo
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Re: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
I've been working with Slade for awhile now but recently all sprites have stopped displaying in the sprite editor (where you set the offsets / edit your images / etc.) Is it possible I accidentally changed some setting or altered the view somehow? None of my weapon sprites / projectiles / items / etc. are showing up, they are all .png images btw.
Re: SLADE Discussion - Latest: v3.2.12 (20/Feb/2026)
Slade3 uses OpenGL to display all of the graphical parts of the UI. It's quite typical those are the things that break when OpenGL on your system breaks. Check your graphics drivers and all that.
