UZDoom 4.14.3 Pre-release

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Protagonist Corvus
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Re: UZDoom 4.14.3 Pre-release

Post by Protagonist Corvus »

You can try it yourself.. If you download the brand new GZDoom and the brand new UZDoom and compare them, you will hear the difference.. UZDoom has a completely different sound quality in the menu and in the game.
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SanyaWaffles
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Re: UZDoom 4.14.3 Pre-release

Post by SanyaWaffles »

Slow down, you triple posted.

People are obviously not having the same problem as you or there'd be more eyes on it.

Also going "it doesn't work" over and over isn't going to make the problem go away. Give them something to work with.
Protagonist Corvus
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Re: UZDoom 4.14.3 Pre-release

Post by Protagonist Corvus »

Did you read it at all, or did you just write something? I just wrote what my problem is and there's no way to explain it any better.
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SanyaWaffles
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Re: UZDoom 4.14.3 Pre-release

Post by SanyaWaffles »

I did read "it" over and over again and I still don't quite get it. Don't be so rude.
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Enjay
 
 
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Re: UZDoom 4.14.3 Pre-release

Post by Enjay »

Protagonist Corvus wrote: Wed Nov 12, 2025 4:25 pm I'm not stupid.. I did everything you wrote here.
I deleted everything and downloaded a brand new UZDoom, which I unpacked into a folder and everything I need is there.
I didn't do anything with the settings, everything is on default.
I didn't say you were stupid. However, I'm not a mind reader. You didn't say what you had done (aside from "everything") so how is anyone who is trying to help you to know what you have done? If you want help, you need to provide enough information for people to know how to help.
Protagonist Corvus wrote: Wed Nov 12, 2025 4:46 pm Did you read it at all, or did you just write something? I just wrote what my problem is and there's no way to explain it any better.
Calm down please. People are actually trying to help you and you are getting angry with them. I understand the frustration, but I won't accept you taking it out on others.

There is a way to explain it better. I specifically asked you to describe how the sound in GZDoom was "better". There are many things that "better" could cover - is it a problem with volume, crackling, distortion, what? Could you record a video of how it sounds?
Protagonist Corvus wrote: Wed Nov 12, 2025 4:34 pm You can try it yourself.. If you download the brand new GZDoom and the brand new UZDoom and compare them, you will hear the difference.. UZDoom has a completely different sound quality in the menu and in the game.
As I have already said, I have compared UZDoom to GZDoom and they sound identical. I have tried downloading UZDoom - and I have tried both using my old GZDoom ini for its settings and with a fresh UZDoom ini. Both sounded fine. To be clear, both versions of GZDoom and UZDoom that I compared are the "brand new" ones.

The only time I have had weird sound from UZDoom was a couple of weeks ago when I downloaded a build from GitHub that didn't have the required DLLs in the zip. When I ran that version without the DLLs, the sound was unusual (high pitched, very clipped - it sounded almost like the bleeps and bloops of a pre-soundcard game from 1991). My guess is that some DLL in my system folder was being used instead. Anyway, I located the correct DLL files and put them in my UZDoom folder and the sound was fine. So, that's why I suggested that. Given that you hadn't told me what you had actually tried, it was a reasonable guess.
Protagonist Corvus
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Re: UZDoom 4.14.3 Pre-release

Post by Protagonist Corvus »

I've already figured it out... In the sound settings there is something called HRTF... For some reason, both UZDoom and GZDoom have this setting on auto by default, and yet GZDoom worked normally for me, and in UZDoom I had to turn it off and it works as it should.

Now I don't know if I should report this as a bug.. Maybe someone else might have the same problem as me?
Sorry for being rude but I was already losing my mind over this.
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Enjay
 
 
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Re: UZDoom 4.14.3 Pre-release

Post by Enjay »

I'm glad you got it sorted and thanks for reporting back. It could be useful information for someone else - the HRTF option is quite deep in the sound menu. I don't know why it is causing you problems (it's on "auto" for me too, and the sound is fine) but at least you have tracked it down to that setting.

It might be worth flagging it up as a bug (remember to include your hardware specs, they are probably relevant, as will be your ini file I suspect). At least that means the team will be aware of it and can investigate. Like I said, it works for me on "auto", so it could be hardware dependent, but it's very odd that it works for you on GZDoom. I assume that "auto" enables HRTF if your hardware supports it (I don't know for certain). So, why it works with GZDoom and not UZDoom... I really couldn't say.


And, please remember how we require people to speak to each other in future. If you are rude to other forum members again, I'll go strait to warnings and/or bans if they are merited, rather than politely asking you to calm down, but thank you for apologising.
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Redneckerz
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Re: UZDoom 4.14.3 Pre-release

Post by Redneckerz »

Protagonist Corvus wrote: Wed Nov 12, 2025 9:19 am I tried everything and nothing helped.. I think I'll stick with GZDoom for now.
You didn't explain it properly. A proper explanation would be to describe what you did in a step - by - step fashion. And i mean that literally. Writing you just downloaded a new default build of UZDoom and it didn''t work isn't step - by - step.
Protagonist Corvus wrote: Wed Nov 12, 2025 4:27 pm It seems to me that there is something wrong with the version that is available for download.
It seems to me (as you now have proven) that the issue was elsewhere and not with the version that is available for download. Just because it doesn't work for you doesn't mean it doesn't work for everyone else.
Protagonist Corvus wrote: Wed Nov 12, 2025 6:22 pm I've already figured it out... In the sound settings there is something called HRTF... For some reason, both UZDoom and GZDoom have this setting on auto by default, and yet GZDoom worked normally for me, and in UZDoom I had to turn it off and it works as it should.

Now I don't know if I should report this as a bug.. Maybe someone else might have the same problem as me?
Sorry for being rude but I was already losing my mind over this.
It is to be expected of a release candidate that things aren't right, but considering its GZ-lineage, most if not everything should be compatible if one changes the name (for instance, the ini should be UZ instead of GZ)

If you want to report this, please do so at the UZDoom Github - the chances of it being buried/not seen are far less than here. :)
JPC
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Re: UZDoom 4.14.3 Pre-release

Post by JPC »

I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me.
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SanyaWaffles
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Re: UZDoom 4.14.3 Pre-release

Post by SanyaWaffles »

JPC wrote: Mon Nov 17, 2025 7:10 pm I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me.
you gotta give more info on this.
JPC
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Re: UZDoom 4.14.3 Pre-release

Post by JPC »

SanyaWaffles wrote: Mon Nov 17, 2025 7:14 pm
JPC wrote: Mon Nov 17, 2025 7:10 pm I tried to test the Dead Ascension mod in its 0.5.2 Test version on UZDoom, and it didn't work for me.
you gotta give more info on this.
It is a ModDB mod that adds weapons from Doom Eternal, including 3D models taken from the Quake mod called Slayer's Testaments. I tried version 0.5.2 Test, but it did not work in UZDoom because it crashed on startup.
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SanyaWaffles
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Re: UZDoom 4.14.3 Pre-release

Post by SanyaWaffles »

What error is it giving? What do the logs say? Do you have a link to the mod?

Also I don't think this is the place to be posting bug reports, especially if it's not been narrowed down to the mod or not. Have you tried posting it on the bug tracker?
Somerandomperson303
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Re: UZDoom 4.14.3 Pre-release

Post by Somerandomperson303 »

I don't remember OPL Synth sounding so strange. Is this a new thing for UZDoom? I also remember the automap filling in with a 360 degree view, and I'm a little annoyed it doesn't do that anymore.
Boondorl
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Re: UZDoom 4.14.3 Pre-release

Post by Boondorl »

Release Candidate 2 is now available.
See the main post for changes from RC1.

This is a smaller update mainly focused on fixes for Linux, especially regarding importing GZDoom configuration files. We'll be continuing to improve these and are investigating Mac builds for the full release. We'll also be switching to release builds with debug info for pre-releases going forward. This will make the file size larger but should give us much better feedback from crash reports.
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Enjay
 
 
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Re: UZDoom 4.14.3 Pre-release

Post by Enjay »

Thank you kindly. There may only be a few small changes for this one but anyone who has been keeping an eye on the github pages will know just how busy you guys have been. Thank you for all your work.
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