SanyaWaffles wrote: ↑Tue Oct 21, 2025 5:22 pm
Point is, default settings discourse is a fuck. Game dev and programming is a fuck.

That sounds like it came from the heart.
It's funny how default preference threads are often some of the longest on any game forum, and feelings often run high.
I guess I've also just answered my own question as to why the default for texture filtering is such a big deal.
The subtitles, and sample size stuff you mentioned is interesting.
I'm definitely someone who wants subtitles on. I don't need them for hearing purposes, but I just find it easier to have the audio and the text. I'm less likely to miss something if I get distracted for a moment if I have two inputs, and I just like the "security" of the audio and the text confirming each other (or not, as the case may be - looking at you CDPR). So, if a game has a subtitles toggle, they are on for me. However, I also get that other people might find them distracting/annoying or just unnecessary .
I honestly don't feel that any Doom survey can accurately collect a representative sample of opinions about any preference. So, best default will always be a judgement call based on the data that exists, and personal preference will also play a part. You're never going to get huge numbers, and unlikely to meet the criteria for a true representative sample. All you will ever be able to say is what the most popular choice was from the group prepared to express a preference, and they may, or may not, be representative of the wider player population.
Coming off of this, I'm actually quite intrigued as to what people do when they install a new game (not necessarily Doom). Perhaps because the default movement and mouse options never suit me, when I install a game I always go into the settings and check through all of the options. I will always need to change the keybinds, because games are never set up for left-handed people who use a left-handed setup, and my early gaming in mouse-driven flight sims* has meant that an inverted Y axis for the mouse is my preference too. So, I'm always going to need to check those settings, and I might as well check everything else while I'm there. There's a very good chance that I will spot something else that I want to change while I'm doing so. That's probably why I don't see default settings as being that important - I'm always going to look at them and change a few. That's my default.

It boggles my mind that people just accept the defaults, regardless of how well they suit them. I never just fire up a game for the first time without checking the preferences.
*I played the snot out of F-19 Stealth Fighter, and later F-117A in the late 80's/early 90's. They were a couple of the few PC games at the time where the mouse was quite important, and they used an inverted Y axis. So, I just got into the habit of "pull the mouse back, view looks up - push it forward, view looks down".
So, defaults aren't that important to me, but the real bugger is when some of them can't be changed. The important things usually can these days, but I've played a few games in the last couple of years where the [use] key was perma-bound to F. Fine if you use WASD, pretty useless if you have a left-handed setup and use the arrow keys for movement. Suddenly trying to find a tiny key in the middle of all the others on the wrong side of the keyboard, with the wrong hand does not make for smooth gameplay. Even Cyberpunk 2077 didn't allow rebinding of the [use] key when it first came out (though, that was one of the lesser issues with the CP2077 release).