
Is it possible to achieve the same in UDM? If yes, how do I do this?
I think, the sector object is not the right choice for the arcs, is it? But, at least, I can import a voxel object from a .kvm file and combine it with a sprite (for the bells), can I?
Also, what if I want to add a levitating cube? Is it possible at all?
Any help is appreciated, you can just write: “Use the %object type%”, then I will RTFM on my own
