(Will require GZDoom 4.14, and most likely 4.15 when it comes out!)
To put it simply, wepon.pk3 takes the vanilla weaponry, and with the magic of pure ZScript (and a few DECORATE-esque bodges), augments and upgrades them into proper demon mulchers!
adonn.pk3 includes a few pngs though, I'm NOT in the mood to go full ModOhFun right now.
Want a list? Here, have a list:
- Pistols, Plasma Rifles, and Pump-Action Shotguns don't get automatically overshadowed!
- BFGs can choose between cells, or specialized BFG cells that don't interfere with your Plasma Rifle!
- Works on Final Doom, Doom 1, and most Doom 1/2 wads!
- Tested with Gun Bonsai, and should be completely compatible!
...no? Darn.
If you're planning on playing this with a mapset, make sure it doesn't radically modify the vanilla weapon lumps, otherwise you're gonna get some extremely weird-looking graphical bugs!
If you're the type to read as much documentation as possible before diving in, it's all been moved over to my website, feel free to give it a read before downloading, if you'd like!