I tested that, and the plasma rifle does not destroy it, whilst explosive weapons(and the incinerator) do. This is probably due to actors with the vulnerable flag being only affected by splash damage.TheAgauression wrote: ↑Sat Sep 28, 2024 5:50 am but I think any damaging projectile can harm actors with this flag
Legacy of Rust ENHANCED Content V4.4 + PSX VERSION
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 13
- Joined: Mon Sep 23, 2024 11:18 am
- Preferred Pronouns: She/Her
Re: Legacy of Rust ENHANCED Content V4.3 + PSX VERSION
-
- Posts: 19
- Joined: Mon Apr 01, 2024 6:20 am
- Preferred Pronouns: He/Him
Re: Legacy of Rust ENHANCED Content V4.4 + PSX VERSION
Version 4.4 released!
CHANGES:
Main version only:
Both:
PSX version only:
Quite a big update for PSX Doom since I wanted to add the infamous nightmare versions, and spectres as well (I never forgot about you, Caco spectre)
Download links:
MAIN VERSION (v4.4): https://www.mediafire.com/file/33cpql88 ... 4.pk3/file
PSX VERSION (v1.1): https://www.mediafire.com/file/0i22gnou ... t.zip/file
CHANGES:
Main version only:
- Added an option to disable the Incinerator's splash damage, but buffing it's direct damage instead.
Both:
- Added an option to enable/disable the bonus monster indepedentely, with the ability to randomize this setting as well.
- Fixed Brightmaps that were not working properly on some monsters.
PSX version only:
- Added nightmare & spectre variants for the legacy of rust cast.
- Added an option to randomly spawn a nightmare or spectre variant instead.
- Added an option to enable/disable each nightmare/spectre variant.
- Added enhanced effects if you're playing on modern quality.
- Added crustier sprites for the incinerator and calamity blade if playing in faithful.
- Added a bonus wad in the archive, using crustier sounds if you want a complete faithful experience.
Quite a big update for PSX Doom since I wanted to add the infamous nightmare versions, and spectres as well (I never forgot about you, Caco spectre)
Download links:
MAIN VERSION (v4.4): https://www.mediafire.com/file/33cpql88 ... 4.pk3/file
PSX VERSION (v1.1): https://www.mediafire.com/file/0i22gnou ... t.zip/file
-
- Posts: 1
- Joined: Tue Jun 04, 2024 6:20 am
- Preferred Pronouns: Ask Me
- Graphics Processor: Not Listed
Re: Legacy of Rust ENHANCED Content V4.4 + PSX VERSION
Hell knights and baron of hell doesn't have corrected blood when i play with the mod
Last edited by FAL on Mon Dec 02, 2024 9:14 am, edited 1 time in total.
-
- Posts: 2
- Joined: Fri May 30, 2025 12:25 pm
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
Re: Legacy of Rust ENHANCED Content V4.4 + PSX VERSION
Job well done with the scripting. Really enjoying the brightmaps, enemy tweaks, and ease of using with other mods. LoR monsters are very vanilla as is, but I'm a GZdoom player who really needed this to get them integrating seamlessly with quality of life mods.