This is monsters from Space Gun (Arcade Taito).
It is good with Contra weapon mod
Link in video below
https://www.youtube.com/watch?v=kZC-4NyS_ds
SpaceGun monsters for Doom
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: SpaceGun monsters for Doom
this looks interesting. Gotta try it.
- Shatter-Thought[V-4]
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Re: SpaceGun monsters for Doom
This is interesting to play and fun, though the main aliens placed in the zombie, sergeant and imp slots can be overwhelming in areas with large ambushes of multiple waves since the basic alien soldier takes a tiny bit more damage then a zombieman, and with their speed they can quickly overwhelm you without much trouble.
OP weapons may work better with this pack, however to help this blend better with vanilla or vanilla'ish weapons, I would suggest maybe make the zombieman and sergeant ones have slightly less hp, or perhaps they move at vanilla speeds until their hitpoints go down to half, then they speed up, so the player has a little room for error with swarms coming in.
OP weapons may work better with this pack, however to help this blend better with vanilla or vanilla'ish weapons, I would suggest maybe make the zombieman and sergeant ones have slightly less hp, or perhaps they move at vanilla speeds until their hitpoints go down to half, then they speed up, so the player has a little room for error with swarms coming in.