SDMonsters - Smooth Doom monsters, but slightly enhanced.

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LossForWords
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Joined: Fri Jan 13, 2017 9:08 pm

SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Here's a monsters only version of Smooth Doom, with a few small enhancements.

Things like optional projectiles for hitscan monsters, chainsaw deaths for basic monsters like zombies and imps, and basic fire deaths for weapon mods that let you use flamethrowers and napalm launchers.

Here's a quick video showcase.


Enjoy.
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LossForWords
Posts: 700
Joined: Fri Jan 13, 2017 9:08 pm

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Update:
Fixed the helmet zombieman and the chaingunner's tracer+casing state, and added a short video-showcase.
Coornib22
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Joined: Sun May 01, 2022 5:19 am

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by Coornib22 »

Ooh! This has the gore included? Is is that a separate add-on?
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LossForWords
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Joined: Fri Jan 13, 2017 9:08 pm

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Yep, gore included, with a BLUDTYPE in case you wanna run Nashgore with it.
Ramirov
Posts: 7
Joined: Thu May 25, 2023 8:15 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by Ramirov »

I know this has been years ago, but, can i get permision to implement this into a mod? I would change the sprites to variants based on the Doom Comic.

Of course, you would get full credit for the mod, i would just make a reskin of monsters, i love the features you have here.
Footpath5777
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Graphics Processor: nVidia with Vulkan support

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by Footpath5777 »

Great work. I enjoy the tracers and flame deaths to enhance my doom games. Going to play through LoR with this and the zscript version of the new weapons.
Last edited by Footpath5777 on Fri May 30, 2025 1:19 pm, edited 1 time in total.
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LossForWords
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Joined: Fri Jan 13, 2017 9:08 pm

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Ramirov wrote: Sat Oct 12, 2024 3:26 pm I know this has been years ago, but, can i get permision to implement this into a mod? I would change the sprites to variants based on the Doom Comic.

Of course, you would get full credit for the mod, i would just make a reskin of monsters, i love the features you have here.
I swear i've replied to this before, holy shit.

Of course, feel free to take whatever you want from it.
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